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Plutonium framework API 1.0.0
Easy-to-use, SDL2-based UI framework for Nintendo Switch homebrew
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This is the complete list of members for pu::ui::elm::MenuItem, including all inherited members.
| AddOnKey(OnKeyCallback on_key_cb, const u64 key=HidNpadButton_A) | pu::ui::elm::MenuItem | |
| DefaultColor | pu::ui::elm::MenuItem | static |
| GetIconTexture() | pu::ui::elm::MenuItem | inline |
| GetName() | pu::ui::elm::MenuItem | inline |
| GetOnKeyCallback(const u32 idx) | pu::ui::elm::MenuItem | inline |
| GetOnKeyCallbackCount() | pu::ui::elm::MenuItem | inline |
| GetOnKeyCallbackKey(const u32 idx) | pu::ui::elm::MenuItem | inline |
| HasIcon() | pu::ui::elm::MenuItem | inline |
| MenuItem(const std::string &name) | pu::ui::elm::MenuItem | inline |
| OnKeyCallback typedef | pu::ui::elm::MenuItem | |
| SetIcon(sdl2::TextureHandle::Ref icon) | pu::ui::elm::MenuItem | |
| SetName(const std::string &name) | pu::ui::elm::MenuItem | inline |