Plutonium framework API 0.3.0
UI framework libraries for libnx
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This is the complete list of members for pu::ui::render::Renderer, including all inherited members.
Finalize() | pu::ui::render::Renderer | |
FinalizeRender() | pu::ui::render::Renderer | |
GetButtonsDown() | pu::ui::render::Renderer | inline |
GetButtonsHeld() | pu::ui::render::Renderer | inline |
GetButtonsUp() | pu::ui::render::Renderer | inline |
HasInitialized() | pu::ui::render::Renderer | inline |
HasRomFs() | pu::ui::render::Renderer | inline |
Initialize() | pu::ui::render::Renderer | |
InitializeRender(const Color clr) | pu::ui::render::Renderer | |
RenderCircle(const Color clr, const i32 x, const i32 y, const i32 radius) | pu::ui::render::Renderer | |
RenderCircleFill(const Color clr, const i32 x, const i32 y, const i32 radius) | pu::ui::render::Renderer | |
Renderer(const RendererInitOptions init_opts) | pu::ui::render::Renderer | inline |
RenderRectangle(const Color clr, const i32 x, const i32 y, const i32 width, const i32 height) | pu::ui::render::Renderer | |
RenderRectangleFill(const Color clr, const i32 x, const i32 y, const i32 width, const i32 height) | pu::ui::render::Renderer | |
RenderRectangleOutline(const Color clr, const i32 x, const i32 y, const i32 width, const i32 height, const i32 border_width) | pu::ui::render::Renderer | inline |
RenderRoundedRectangle(const Color clr, const i32 x, const i32 y, const i32 width, const i32 height, const i32 radius) | pu::ui::render::Renderer | |
RenderRoundedRectangleFill(const Color clr, const i32 x, const i32 y, const i32 width, const i32 height, const i32 radius) | pu::ui::render::Renderer | |
RenderShadowSimple(const i32 x, const i32 y, const i32 width, const i32 height, const i32 base_alpha, const u8 main_alpha=0xFF) | pu::ui::render::Renderer | |
RenderTexture(sdl2::Texture texture, const i32 x, const i32 y, const TextureRenderOptions opts=TextureRenderOptions::Default()) | pu::ui::render::Renderer | |
ResetBaseRenderAlpha() | pu::ui::render::Renderer | inline |
ResetBaseRenderPosition() | pu::ui::render::Renderer | inline |
SetBaseRenderAlpha(const u8 alpha) | pu::ui::render::Renderer | inline |
SetBaseRenderPosition(const i32 x, const i32 y) | pu::ui::render::Renderer | inline |
UpdateInput() | pu::ui::render::Renderer | inline |