ARGOS

Dictionary

File ID:

25302

Word ID:

1337

Unk2:

348

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

92

Movement

Movement speed:

35

Jump height:

32

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

10

Visibility factor:

100

React size compare:

Attack

Attack damage:

20

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1562

Object subcategory 2:

1588

Object:

Adjective category:

4

Adjective subcategory:

269

Adjective ID:

299

Atract/repulse 4

Mode:

AttractProtect

Only when equipped:

False

Object category:

Food

Object subcategory 1:

940

Object subcategory 2:

1042

Object:

Adjective category:

5

Adjective subcategory:

307

Adjective ID:

928

Atract/repulse 5

Mode:

AttractProtect

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2130

Object subcategory 2:

3193

Object:

Adjective category:

5

Adjective subcategory:

307

Adjective ID:

928

Atract/repulse 6

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Clothes

Object subcategory 1:

383

Object subcategory 2:

402

Object:

Adjective category:

10

Adjective subcategory:

766

Adjective ID:

844

Atract/repulse 9

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Bird

Object category:

Bird

Object subcategory 1:

258

Object subcategory 2:

270

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6133

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6134

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Human

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

70

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnAiAction

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Bird

Object subcategory 1:

258

Object subcategory 2:

270

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Action mode (attract/repulse):

AttractInvestigate

Action 0: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

17549

Suppress banner:

False

Trigger 1: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-2.000000

Y:

32.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 28752

Mask ID:

28974

Display list data size:

372

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

3

Limb: RightArm

Index:

2

Limb: LeftLeg

Index:

5

Limb: RightLeg

Index:

4

Children

Frame 0: TexQuad

X:

0.000000

Y:

-26.540527

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.097656, -0.120605

Point 1:

56.992188, -62.998291

Point 2:

-0.105225, -0.120605

Point 3:

31.003662, -62.998291

Point 4:

-0.105225, 0.136963

Point 5:

31.003662, -30.004639

Point 6:

0.097656, 0.136963

Point 7:

56.992188, -30.004639

Children

Frame 0: TexQuad

X:

0.171631

Y:

-14.945068

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

3

Spawn position points

Point 0:

0.111572, -0.175781

Point 1:

27.995361, -62.998047

Point 2:

-0.099121, -0.175781

Point 3:

1.005127, -62.998047

Point 4:

-0.099121, 0.089600

Point 5:

1.005127, -29.000977

Point 6:

0.111572, 0.089600

Point 7:

27.995361, -29.000977

Children

Frame 0: HotSpot

X:

2.000000

Y:

-20.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

1.000000

Y:

-6.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

22.000000

Y:

-2.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 1: TexQuad

X:

-10.990967

Y:

-8.838379

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

5

Spawn position points

Point 0:

0.027100, 0.027344

Point 1:

10.993164, -26.990967

Point 2:

0.027100, -0.042725

Point 3:

2.006836, -26.990967

Point 4:

-0.144531, -0.042725

Point 5:

2.006836, -5.005859

Point 6:

-0.144531, 0.027344

Point 7:

10.993164, -5.005859

Children

Frame 0: HotSpot

X:

-9.000000

Y:

2.000000

Rotation:

180.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

8.939453

Y:

-8.845703

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

-0.026855, -0.042969

Point 1:

23.991699, -26.990967

Point 2:

-0.026855, 0.027100

Point 3:

15.005371, -26.990967

Point 4:

0.144775, 0.027100

Point 5:

15.005371, -5.005859

Point 6:

0.144775, -0.042969

Point 7:

23.991699, -5.005859

Frame 3: TexQuad

X:

-5.989014

Y:

9.012695

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.066406, -0.027100

Point 1:

41.994385, -25.995117

Point 2:

-0.042725, -0.027100

Point 3:

28.007080, -25.995117

Point 4:

-0.042725, 0.136719

Point 5:

28.007080, -5.005859

Point 6:

0.066406, 0.136719

Point 7:

41.994385, -5.005859

Frame 4: TexQuad

X:

6.884033

Y:

11.104736

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

0.058838, -0.020020

Point 1:

56.998291, -22.995361

Point 2:

-0.034668, -0.020020

Point 3:

45.013428, -22.995361

Point 4:

-0.034668, 0.120361

Point 5:

45.013428, -5.005859

Point 6:

0.058838, 0.120361

Point 7:

56.998291, -5.005859

Frame 5: HotSpot

X:

-8.000000

Y:

-1.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

17.000000

Height:

31.500000

Audio

Audio slot: InitAttack

Group ID:

137

SeqArc ID:

81

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

137

SeqArc ID:

81

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

151

SeqArc ID:

95

Seq ID:

2

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

136

SeqArc ID:

80

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

137

SeqArc ID:

81

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

135

SeqArc ID:

79

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

136

SeqArc ID:

80

Seq ID:

0

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3489

Notes

Action:

22

To:

[any]

From:

[any]

Attack for animation: Celebrate

File ID:

3490

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

File ID:

3491

Attack for animation: ClimbLadder

File ID:

3492

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3493

Attack for animation: Dig

File ID:

3494

Notes

Action:

23

To:

[any]

From:

[any]

Attack for animation: Drive

File ID:

3495

Attack for animation: Eat

File ID:

3496

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3498

Notes

Action:

0

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3503

Attack for animation: Idle

File ID:

3504

Attack for animation: Idle2

File ID:

3497

Attack for animation: Jump

File ID:

3505

Attack for animation: JumpIdle

File ID:

3506

Attack for animation: Kick

File ID:

3507

Notes

Action:

15

To:

[any]

From:

[any]

Attack for animation: Land

File ID:

3508

Attack for animation: LayDown

File ID:

3509

Attack for animation: Melee

File ID:

3510

Notes

Action:

18

To:

8

From:

25

Attack for animation: PickUp

File ID:

3512

Attack for animation: Ride

File ID:

3514

Attack for animation: Run

File ID:

3515

Attack for animation: Scared

File ID:

3516

Attack for animation: ScaredRun

File ID:

3517

Attack for animation: Shoot

File ID:

3518

Notes

Action:

10

To:

0

From:

20

Attack for animation: Sleep

File ID:

3520

Attack for animation: StickyWalk

File ID:

3521

Attack for animation: Swim

File ID:

3522

Attack for animation: SwimIdle

File ID:

3523

Attack for animation: Throw

File ID:

3524

Attack for animation: Walk

File ID:

3525

Attack for animation: Fly

File ID:

3500

Attack for animation: FlyIdle

File ID:

3501

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25798

Attack for animation: FlyExtendedIdle

File ID:

25797

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

3500

Attack for animation: ScaredSwim

File ID:

3522

Attack animation length:

52