BADGER KIT

Dictionary

File ID:

11619

Word ID:

1728

Unk2:

337

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

81

Movement

Movement speed:

30

Jump height:

16

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

Flee

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2213

Object subcategory 2:

2230

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

938

Object subcategory 2:

979

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

941

Object subcategory 2:

1097

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

940

Object subcategory 2:

1042

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractConsume

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractConsume

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1565

Object subcategory 2:

1668

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

940

Object subcategory 2:

1041

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

940

Object subcategory 2:

1041

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractConsume

Only when equipped:

False

Object category:

Bird

Object subcategory 1:

259

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractConsume

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2213

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Exclamation

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1633

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Exclamation

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1633

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractUse

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2134

Object subcategory 2:

2185

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractConsume

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1451

Adjective ID:

1526

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

10

Integrity:

10

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 1: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

5

Trigger 2: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-2.000000

Y:

7.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 28147

Mask ID:

28671

Display list data size:

372

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.100586

Y:

-6.211426

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

-0.068848, -0.065430

Point 1:

0.000000, -32.000000

Point 2:

-0.068848, 0.047119

Point 3:

0.000000, -17.571533

Point 4:

0.062744, 0.047119

Point 5:

16.875732, -17.571533

Point 6:

0.062744, -0.065430

Point 7:

16.875732, -32.000000

Children

Frame 0: TexQuad

X:

4.660156

Y:

-2.602539

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

5

Spawn position points

Point 0:

-0.031250, -0.080811

Point 1:

17.174316, -32.000000

Point 2:

-0.031250, 0.031250

Point 3:

17.174316, -17.608154

Point 4:

0.073975, 0.031250

Point 5:

30.672852, -17.608154

Point 6:

0.073975, -0.080811

Point 7:

30.672852, -32.000000

Children

Frame 0: HotSpot

X:

1.000000

Y:

-13.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

2.000000

Y:

-6.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-2.208252

Y:

0.009277

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

-0.029053, -0.029297

Point 1:

8.458740, -16.886475

Point 2:

-0.029053, 0.054199

Point 3:

8.458740, -6.140137

Point 4:

0.032959, 0.054199

Point 5:

16.452637, -6.140137

Point 6:

0.032959, -0.029297

Point 7:

16.452637, -16.886475

Frame 2: TexQuad

X:

3.327393

Y:

1.424316

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

-0.022949, -0.027100

Point 1:

17.480225, -15.051514

Point 2:

-0.022949, 0.043457

Point 3:

17.480225, -5.987305

Point 4:

0.024902, 0.043457

Point 5:

23.639160, -5.987305

Point 6:

0.024902, -0.027100

Point 7:

23.639160, -15.051514

Children

Frame 0: HotSpot

X:

1.000000

Y:

6.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 3: TexQuad

X:

-3.850342

Y:

0.140137

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

3

Spawn position points

Point 0:

-0.035156, -0.032227

Point 1:

0.000000, -17.345215

Point 2:

-0.035156, 0.055176

Point 3:

0.000000, -6.140137

Point 4:

0.030029, 0.055176

Point 5:

8.348633, -6.140137

Point 6:

0.030029, -0.032227

Point 7:

8.348633, -17.345215

Frame 4: TexQuad

X:

4.479248

Y:

1.119385

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

0

Spawn position points

Point 0:

-0.022705, -0.019775

Point 1:

24.513916, -14.745850

Point 2:

-0.022705, 0.045898

Point 3:

24.513916, -6.293213

Point 4:

0.027588, 0.045898

Point 5:

30.978760, -6.293213

Point 6:

0.027588, -0.019775

Point 7:

30.978760, -14.745850

Frame 5: HotSpot

X:

1.000000

Y:

-7.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipmentPickup

Filter

StageObject entity ID:

[any]

Frame 6: HotSpot

X:

-7.000000

Y:

-9.000000

Rotation:

0.000000

Enabled:

False

Type:

HotSpotSaddle

Enabled:

True

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

True

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

10.000000

Height:

6.000000

Audio

Audio slot: InitAttack

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

151

SeqArc ID:

95

Seq ID:

2

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

4845

Notes

Action:

23

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

File ID:

4843

Attack for animation: Death

File ID:

4846

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

4847

Notes

Action:

84

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

4849

Notes

Action:

103

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

4850

Attack for animation: Idle

File ID:

4851

Attack for animation: Idle2

File ID:

4848

Attack for animation: Jump

File ID:

4852

Attack for animation: JumpIdle

File ID:

4853

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

4854

Attack for animation: LayDown

File ID:

4855

Attack for animation: Melee

File ID:

1772

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

26167

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

4857

Attack for animation: Scared

File ID:

4858

Attack for animation: ScaredRun

File ID:

4859

Attack for animation: Shoot

File ID:

26168

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

4860

Attack for animation: StickyWalk

File ID:

4861

Attack for animation: Swim

File ID:

4862

Attack for animation: SwimIdle

File ID:

4863

Attack for animation: Throw

File ID:

30753

Attack for animation: Walk

File ID:

4864

Attack for animation: Fly

File ID:

26165

Attack for animation: FlyIdle

File ID:

26166

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

26164

Attack for animation: FlyExtendedIdle

File ID:

26163

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

26165

Attack for animation: ScaredSwim

File ID:

4862

Attack animation length:

45