CAMEL FOAL

Dictionary

File ID:

9006

Word ID:

3876

Unk2:

366

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

110

Movement

Movement speed:

35

Jump height:

32

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

10

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

943

Object subcategory 2:

1174

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

943

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractConsume

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2132

Object subcategory 2:

2166

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractConsume

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2134

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

940

Object subcategory 2:

1040

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Exclamation

Object category:

Mammal

Object subcategory 1:

1562

Object subcategory 2:

1588

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractConsume

Only when equipped:

False

Object category:

Environment

Object subcategory 1:

858

Object subcategory 2:

890

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Big

Object subcategory 1:

125

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

BuildingObjects

Object subcategory 1:

307

Object subcategory 2:

356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Electronics

Object subcategory 1:

662

Object subcategory 2:

682

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Furniture

Object subcategory 1:

1214

Object subcategory 2:

1221

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Furniture

Object subcategory 1:

1214

Object subcategory 2:

1224

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Gameplay

Object subcategory 1:

1316

Object subcategory 2:

1341

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Tool

Object subcategory 1:

2266

Object subcategory 2:

2593

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Tool

Object subcategory 1:

2266

Object subcategory 2:

2593

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 20

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Big

Object subcategory 1:

113

Object subcategory 2:

146

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 21

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 22

Mode:

AttractConsume

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1643

Adjective ID:

1152

Atract/repulse 23

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

9

Adjective subcategory:

594

Adjective ID:

1333

Atract/repulse 24

Mode:

AttractFollow

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1562

Object subcategory 2:

1588

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

50

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 1: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 2: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

5

Frames

Unknown flag:

True

Physics shape count:

2

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

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X:

1.000000

Y:

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Rotation:

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Enabled:

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Texture:

Image file ID 28298

Mask ID:

28648

Display list data size:

720

Limb: Body

Index:

0

Limb: Head

Index:

3

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

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Rotation:

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Enabled:

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Body part:

None

Z order:

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Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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Point 4:

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Point 5:

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Point 7:

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Children

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Y:

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Rotation:

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Enabled:

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Body part:

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Z order:

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Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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Children

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Rotation:

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Enabled:

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Body part:

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Z order:

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Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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Children

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Rotation:

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Enabled:

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Body part:

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Z order:

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Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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X:

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Rotation:

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Enabled:

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Body part:

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Z order:

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Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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Point 4:

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Point 5:

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Children

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Body part:

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Z order:

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Spawn position points

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Point 2:

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Point 3:

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Rotation:

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Enabled:

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Body part:

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Z order:

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Spawn position points

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Point 1:

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Point 2:

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Point 3:

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Point 4:

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Point 5:

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Point 6:

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Children

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Z order:

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Spawn position points

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Point 2:

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Point 3:

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Rotation:

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Enabled:

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Body part:

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Z order:

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Spawn position points

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Point 2:

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Point 3:

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Children

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Rotation:

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Enabled:

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Body part:

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Z order:

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Spawn position points

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Point 1:

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Point 2:

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Spawn position points

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Point 3:

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Enabled:

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Body part:

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Z order:

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Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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Point 4:

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Point 6:

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Frame 1: Ellipse

X:

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Y:

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Rotation:

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Enabled:

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Width:

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Height:

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Children

Frame 0: Ellipse

X:

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Rotation:

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Enabled:

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Width:

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Height:

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Audio

Audio slot: InitAttack

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

151

SeqArc ID:

95

Seq ID:

1

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

4361

Notes

Action:

24

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

File ID:

4362

Attack for animation: Death

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

4363

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

4365

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

4366

Attack for animation: Idle

File ID:

4367

Attack for animation: Idle2

File ID:

4364

Attack for animation: Jump

File ID:

4368

Attack for animation: JumpIdle

File ID:

4369

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

4370

Attack for animation: LayDown

File ID:

4371

Attack for animation: Melee

File ID:

1755

Notes

Action:

33

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

26023

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

4373

Attack for animation: Scared

File ID:

4374

Attack for animation: ScaredRun

File ID:

4375

Attack for animation: Shoot

File ID:

26024

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

4528

Attack for animation: StickyWalk

File ID:

4377

Attack for animation: Swim

File ID:

4378

Attack for animation: SwimIdle

File ID:

4379

Attack for animation: Throw

File ID:

30716

Attack for animation: Walk

File ID:

4380

Attack for animation: Fly

File ID:

26021

Attack for animation: FlyIdle

File ID:

26022

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

26020

Attack for animation: FlyExtendedIdle

File ID:

26019

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

26021

Attack for animation: ScaredSwim

File ID:

4378

Attack animation length:

55