CANCER (ANIMAL)

Dictionary

File ID:

15243

Word ID:

3937

Unk2:

14920

Unk3:

1558

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

72

Movement

Movement speed:

15

Jump height:

20

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

Attack

Attack damage:

20

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2717

Object subcategory 2:

2819

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

10

Integrity:

40

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 1: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 2: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

20

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-2.000000

Y:

7.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 9018

Mask ID:

23144

Display list data size:

256

Limb: Body

Index:

0

Limb: Head

Index:

255

Limb: LeftArm

Index:

3

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

-1.500000

Y:

-10.500000

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

1

Spawn position points

Point 0:

0.082031, -0.034424

Point 1:

55.967285, -15.995361

Point 2:

-0.058594, -0.034424

Point 3:

38.011719, -15.995361

Point 4:

-0.058594, 0.082520

Point 5:

38.011719, -1.004150

Point 6:

0.082031, 0.082520

Point 7:

55.967285, -1.004150

Children

Frame 0: TexQuad

X:

-2.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

2

Spawn position points

Point 0:

0.027344, -0.010986

Point 1:

35.993164, -8.993896

Point 2:

-0.019531, -0.010986

Point 3:

30.007080, -8.993896

Point 4:

-0.019531, 0.051270

Point 5:

30.007080, -1.004150

Point 6:

0.027344, 0.051270

Point 7:

35.993164, -1.004150

Children

Frame 0: TexQuad

X:

3.100830

Y:

5.006104

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

3

Spawn position points

Point 0:

0.120117, -0.027100

Point 1:

24.990967, -9.980957

Point 2:

-0.012451, -0.027100

Point 3:

8.041016, -9.980957

Point 4:

-0.012451, 0.050781

Point 5:

8.041016, -0.042969

Point 6:

0.120117, 0.050781

Point 7:

24.990967, -0.042969

Children

Frame 0: HotSpot

X:

8.999756

Y:

2.000000

Rotation:

180.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

0.000000

Y:

-0.915039

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.128906, -0.019531

Point 1:

36.985107, -15.939941

Point 2:

-0.019531, -0.019531

Point 3:

18.007812, -15.939941

Point 4:

-0.019531, 0.027100

Point 5:

18.007812, -10.002930

Point 6:

0.128906, 0.027344

Point 7:

36.985107, -10.002930

Frame 2: HotSpot

X:

2.000000

Y:

-2.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipmentPickup

Filter

StageObject entity ID:

[any]

Frame 3: HotSpot

X:

-4.000000

Y:

-2.000000

Rotation:

0.000000

Enabled:

False

Type:

HotSpotSaddle

Enabled:

True

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

True

Filter

StageObject entity ID:

[any]

Frame 4: HotSpot

X:

1.000000

Y:

-4.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 5: HotSpot

X:

6.000000

Y:

-2.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

11.000000

Height:

8.000000

Audio

Audio slot: InitAttack

Group ID:

156

SeqArc ID:

100

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

156

SeqArc ID:

100

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

156

SeqArc ID:

100

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

156

SeqArc ID:

100

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

156

SeqArc ID:

100

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

156

SeqArc ID:

100

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

156

SeqArc ID:

100

Seq ID:

0

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

156

SeqArc ID:

100

Seq ID:

0

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

4200

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

4201

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

4202

Attack for animation: Fiddle

File ID:

4204

Notes

Action:

80

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

4205

Attack for animation: Idle

File ID:

4206

Attack for animation: Idle2

File ID:

4203

Attack for animation: Jump

File ID:

4207

Attack for animation: JumpIdle

File ID:

4208

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

4209

Attack for animation: LayDown

File ID:

4210

Attack for animation: Melee

File ID:

1747

Notes

Action:

33

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

25971

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

4211

Attack for animation: Scared

File ID:

4212

Attack for animation: ScaredRun

File ID:

4213

Attack for animation: Shoot

File ID:

25972

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

4214

Attack for animation: StickyWalk

File ID:

4215

Attack for animation: Swim

File ID:

30688

Attack for animation: SwimIdle

File ID:

4216

Attack for animation: Throw

File ID:

30689

Attack for animation: Walk

File ID:

4217

Attack for animation: Fly

File ID:

25969

Attack for animation: FlyIdle

File ID:

25970

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25968

Attack for animation: FlyExtendedIdle

File ID:

25967

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

25969

Attack for animation: ScaredSwim

File ID:

30688

Attack animation length:

50