CHUNK HEAD

Dictionary

File ID:

16164

Word ID:

5004

Unk2:

339

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

83

Movement

Movement speed:

35

Jump height:

20

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

10

Visibility factor:

100

React size compare:

Attack

Attack damage:

10

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractConsume

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1565

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractConsume

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2213

Object subcategory 2:

2229

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractConsume

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2214

Object subcategory 2:

2237

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractConsume

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2080

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractProtect

Only when equipped:

False

Object category:

Food

Object subcategory 1:

939

Object subcategory 2:

1027

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractProtect

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2213

Object subcategory 2:

2230

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractProtect

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2082

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractProtect

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2082

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractProtect

Only when equipped:

False

Object category:

Misc

Object subcategory 1:

1810

Object subcategory 2:

1921

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractProtect

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2082

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractProtect

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2082

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractConsume

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1636

Adjective ID:

1029

Atract/repulse 19

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1636

Adjective ID:

1031

Atract/repulse 20

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5980

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

35

Integrity:

20

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnAiAction

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5980

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Action mode (attract/repulse):

AttractDestroy

Action 0: ApplyAdjective

Target

Target:

Other

Stage entity:

[any]

Adjective ID:

17547

Suppress banner:

False

Trigger 1: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 2: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 3: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

10

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

1.000000

Y:

7.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 10229

Mask ID:

19913

Display list data size:

312

Limb: Body

Index:

0

Limb: Head

Index:

2

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

-0.500000

Y:

-2.500000

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.089844, -0.042969

Point 1:

30.997314, -42.998291

Point 2:

-0.113281, -0.042969

Point 3:

5.000000, -42.998291

Point 4:

-0.113281, 0.019531

Point 5:

5.000000, -35.000244

Point 6:

0.089844, 0.019531

Point 7:

30.997314, -35.000244

Children

Frame 0: TexQuad

X:

11.000000

Y:

-2.000000

Rotation:

0.000000

Enabled:

True

Body part:

Neck

Z order:

3

Spawn position points

Point 0:

0.121094, -0.027344

Point 1:

30.999023, -52.000244

Point 2:

-0.027344, -0.027344

Point 3:

12.003662, -52.000244

Point 4:

-0.027344, 0.034912

Point 5:

12.003662, -44.003662

Point 6:

0.121094, 0.034912

Point 7:

30.999023, -44.003662

Children

Frame 0: TexQuad

X:

13.000000

Y:

1.000000

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

4

Spawn position points

Point 0:

0.097656, -0.050781

Point 1:

30.998779, -62.998291

Point 2:

-0.019531, -0.050781

Point 3:

16.000244, -62.998291

Point 4:

-0.019531, 0.027344

Point 5:

16.000244, -53.002441

Point 6:

0.097656, 0.027100

Point 7:

30.998779, -53.002441

Children

Frame 0: HotSpot

X:

2.000000

Y:

-6.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

5.000000

Y:

-3.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

10.000000

Y:

-1.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-11.000000

Y:

-1.000000

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

1

Spawn position points

Point 0:

0.011719, -0.035156

Point 1:

30.998535, -33.997559

Point 2:

-0.136719, -0.035156

Point 3:

12.002197, -33.997559

Point 4:

-0.136719, 0.027344

Point 5:

12.002197, -26.003418

Point 6:

0.011719, 0.027344

Point 7:

30.998535, -26.003418

Children

Frame 0: TexQuad

X:

-17.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

0

Spawn position points

Point 0:

0.011719, -0.019531

Point 1:

30.997314, -25.039307

Point 2:

-0.082031, -0.019531

Point 3:

19.013428, -25.039307

Point 4:

-0.082031, 0.027344

Point 5:

19.013428, -19.020264

Point 6:

0.011719, 0.027344

Point 7:

30.997314, -19.020264

Frame 2: HotSpot

X:

0.000000

Y:

-4.000000

Rotation:

0.000000

Enabled:

False

Type:

HotSpotSaddle

Enabled:

True

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

True

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

14.000000

Height:

7.000000

Audio

Audio slot: InitAttack

Group ID:

138

SeqArc ID:

82

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

138

SeqArc ID:

82

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

138

SeqArc ID:

82

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

33

SeqArc ID:

65535

Seq ID:

9

Sound attribute:

None

Audio slot: Flee

Group ID:

138

SeqArc ID:

82

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

33

SeqArc ID:

65535

Seq ID:

9

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

33

SeqArc ID:

65535

Seq ID:

9

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

5271

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

5272

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

5273

Notes

Action:

90

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

5275

Notes

Action:

120

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

5276

Notes

Action:

120

To:

[any]

From:

[any]

Attack for animation: Idle

File ID:

5277

Attack for animation: Idle2

File ID:

5274

Attack for animation: Jump

File ID:

30794

Attack for animation: JumpIdle

File ID:

30795

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

30796

Attack for animation: LayDown

File ID:

5278

Attack for animation: Melee

File ID:

1792

Notes

Action:

25

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

26297

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

5279

Attack for animation: Scared

File ID:

5280

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: ScaredRun

File ID:

5281

Attack for animation: Shoot

File ID:

26298

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

5282

Attack for animation: StickyWalk

File ID:

5283

Attack for animation: Swim

File ID:

5284

Attack for animation: SwimIdle

File ID:

5285

Attack for animation: Throw

File ID:

30797

Attack for animation: Walk

File ID:

5286

Attack for animation: Fly

File ID:

26295

Attack for animation: FlyIdle

File ID:

26296

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

26294

Attack for animation: FlyExtendedIdle

File ID:

26293

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

26295

Attack for animation: ScaredSwim

File ID:

5284

Attack animation length:

41