DEER

Dictionary

File ID:

15291

Word ID:

6536

Unk2:

377

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

121

Movement

Movement speed:

35

Jump height:

32

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

10

Visibility factor:

100

React size compare:

Flee

Attack damage:

10

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1562

Object subcategory 2:

1587

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2212

Object subcategory 2:

2216

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2214

Object subcategory 2:

2238

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6243

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Vehicle

Object subcategory 1:

2610

Object subcategory 2:

2629

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Vehicle

Object subcategory 1:

2610

Object subcategory 2:

2628

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2713

Object subcategory 2:

2737

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

940

Object subcategory 2:

1041

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractConsume

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2134

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

940

Object subcategory 2:

1040

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6134

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6134

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6134

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

1139

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1635

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 20

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 21

Mode:

AttractConsume

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1451

Adjective ID:

1522

Atract/repulse 22

Mode:

AttractConsume

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1643

Adjective ID:

1152

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

60

Integrity:

60

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

10

Trigger 1: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 2: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

2

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

0.000000

Y:

16.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 9131

Mask ID:

23419

Display list data size:

604

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

1.541992

Y:

-23.572266

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

4

Spawn position points

Point 0:

0.140137, -0.112549

Point 1:

38.963623, -63.897217

Point 2:

-0.164307, -0.112549

Point 3:

0.000000, -63.897217

Point 4:

-0.164307, 0.082520

Point 5:

0.000000, -39.047607

Point 6:

0.140137, 0.082520

Point 7:

38.963623, -39.047607

Children

Frame 0: TexQuad

X:

15.007324

Y:

-10.442871

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

8

Spawn position points

Point 0:

0.156494, -0.180664

Point 1:

27.967773, -37.977783

Point 2:

-0.062012, -0.180664

Point 3:

0.000000, -37.977783

Point 4:

-0.062012, 0.030029

Point 5:

0.000000, -11.046631

Point 6:

0.156494, 0.030029

Point 7:

27.967773, -11.046631

Children

Frame 0: HotSpot

X:

8.000000

Y:

-6.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

23.000000

Y:

1.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 1: TexQuad

X:

-11.521484

Y:

0.940186

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

6

Spawn position points

Point 0:

0.050537, -0.034668

Point 1:

50.966309, -45.991943

Point 2:

-0.042969, -0.034668

Point 3:

39.013184, -45.991943

Point 4:

-0.042969, 0.097900

Point 5:

39.013184, -29.009766

Point 6:

0.050537, 0.097900

Point 7:

50.966309, -29.009766

Children

Frame 0: TexQuad

X:

-3.934570

Y:

13.087646

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

7

Spawn position points

Point 0:

0.034912, -0.026855

Point 1:

45.995361, -27.993408

Point 2:

-0.019531, -0.026855

Point 3:

39.009766, -27.993408

Point 4:

-0.019531, 0.074463

Point 5:

39.009766, -15.004639

Point 6:

0.034912, 0.074463

Point 7:

45.995361, -15.004639

Frame 2: TexQuad

X:

-7.594482

Y:

0.940186

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

0.050537, -0.034668

Point 1:

51.978516, -63.985840

Point 2:

-0.042969, -0.034668

Point 3:

40.025146, -63.985840

Point 4:

-0.042969, 0.097900

Point 5:

40.025146, -47.003662

Point 6:

0.050537, 0.097900

Point 7:

51.978516, -47.003662

Children

Frame 0: TexQuad

X:

-3.934570

Y:

13.087646

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

2

Spawn position points

Point 0:

0.034912, -0.026855

Point 1:

45.995361, -27.993408

Point 2:

-0.019531, -0.026855

Point 3:

39.009766, -27.993408

Point 4:

-0.019531, 0.074463

Point 5:

39.009766, -15.004639

Point 6:

0.034912, 0.074463

Point 7:

45.995361, -15.004639

Frame 3: TexQuad

X:

5.579834

Y:

1.935791

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

5

Spawn position points

Point 0:

0.042725, -0.042480

Point 1:

63.961426, -45.991211

Point 2:

-0.042969, -0.042480

Point 3:

53.025146, -45.991211

Point 4:

-0.042969, 0.090088

Point 5:

53.025146, -29.012695

Point 6:

0.042725, 0.090088

Point 7:

63.961426, -29.012695

Children

Frame 0: TexQuad

X:

-0.490234

Y:

12.103271

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

9

Spawn position points

Point 0:

0.027344, -0.026855

Point 1:

61.991455, -26.995850

Point 2:

-0.019287, -0.026855

Point 3:

56.020508, -26.995850

Point 4:

-0.019287, 0.074463

Point 5:

56.020508, -14.007568

Point 6:

0.027344, 0.074463

Point 7:

61.991455, -14.007568

Children

Frame 0: HotSpot

X:

0.000000

Y:

6.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 4: TexQuad

X:

9.625732

Y:

1.935791

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

0

Spawn position points

Point 0:

0.042725, -0.042480

Point 1:

63.961426, -63.978271

Point 2:

-0.042969, -0.042480

Point 3:

53.025146, -63.978271

Point 4:

-0.042969, 0.090088

Point 5:

53.025146, -46.999512

Point 6:

0.042725, 0.090088

Point 7:

63.961426, -46.999512

Children

Frame 0: TexQuad

X:

-0.490234

Y:

12.103271

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

3

Spawn position points

Point 0:

0.027344, -0.026855

Point 1:

61.991455, -26.995850

Point 2:

-0.019287, -0.026855

Point 3:

56.020508, -26.995850

Point 4:

-0.019287, 0.074463

Point 5:

56.020508, -14.007568

Point 6:

0.027344, 0.074463

Point 7:

61.991455, -14.007568

Frame 5: HotSpot

X:

-1.000000

Y:

-5.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddle

Enabled:

False

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

False

Filter

StageObject entity ID:

[any]

Frame 6: HotSpot

X:

0.000000

Y:

-5.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

15.500000

Height:

15.000000

Children

Frame 0: Ellipse

X:

16.000000

Y:

-18.000000

Rotation:

0.000000

Enabled:

True

Width:

6.500000

Height:

15.000000

Audio

Audio slot: InitAttack

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

151

SeqArc ID:

95

Seq ID:

1

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

4566

Notes

Action:

43

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

4567

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

4568

Notes

Action:

75

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

4570

Notes

Action:

94

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

4571

Attack for animation: Idle

File ID:

4572

Attack for animation: Idle2

File ID:

4569

Attack for animation: Jump

File ID:

4573

Attack for animation: JumpIdle

File ID:

4574

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

4575

Attack for animation: LayDown

File ID:

4576

Attack for animation: Melee

File ID:

1762

Notes

Action:

32

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

26094

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

4578

Attack for animation: Scared

File ID:

4579

Attack for animation: ScaredRun

File ID:

4580

Attack for animation: Shoot

File ID:

26095

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

4581

Attack for animation: StickyWalk

File ID:

4582

Attack for animation: Swim

File ID:

4583

Attack for animation: SwimIdle

File ID:

4584

Attack for animation: Throw

File ID:

30735

Attack for animation: Walk

File ID:

4585

Attack for animation: Fly

File ID:

4551

Attack for animation: FlyIdle

File ID:

4552

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

26091

Attack for animation: FlyExtendedIdle

File ID:

26090

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

4551

Attack for animation: ScaredSwim

File ID:

4583

Attack animation length:

80