DILICHOCEPHALUS

Dictionary

File ID:

25241

Word ID:

6777

Unk2:

345

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

89

Movement

Movement speed:

35

Jump height:

16

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

10

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

50

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractProtect

Only when equipped:

False

Object category:

Misc

Object subcategory 1:

1810

Object subcategory 2:

1921

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractProtect

Only when equipped:

False

Object category:

Misc

Object subcategory 1:

1810

Object subcategory 2:

1921

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractConsume

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6235

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractConsume

Only when equipped:

False

Object category:

Human

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

8

Adjective subcategory:

1670

Adjective ID:

574

Atract/repulse 9

Mode:

AttractConsume

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6134

Object:

[any]

Adjective category:

8

Adjective subcategory:

1670

Adjective ID:

574

Atract/repulse 10

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

8

Adjective subcategory:

555

Adjective ID:

576

Atract/repulse 12

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

8

Adjective subcategory:

555

Adjective ID:

577

Atract/repulse 13

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6134

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Human

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

70

Integrity:

70

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-1.000000

Y:

33.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 8802

Mask ID:

20718

Display list data size:

372

Limb: Body

Index:

0

Limb: Head

Index:

2

Limb: LeftArm

Index:

5

Limb: RightArm

Index:

1

Limb: LeftLeg

Index:

4

Limb: RightLeg

Index:

3

Children

Frame 0: TexQuad

X:

0.399658

Y:

-27.823975

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.090576, -0.102783

Point 1:

61.983398, -33.991943

Point 2:

-0.096680, -0.102783

Point 3:

38.010498, -33.991943

Point 4:

-0.096680, 0.115723

Point 5:

38.010498, -6.011963

Point 6:

0.090576, 0.115723

Point 7:

61.983398, -6.011963

Children

Frame 0: TexQuad

X:

-11.016846

Y:

-10.586670

Rotation:

90.000000

Enabled:

True

Body part:

Arm

Z order:

5

Spawn position points

Point 0:

0.042725, -0.019043

Point 1:

13.994629, -59.983643

Point 2:

-0.042969, -0.019043

Point 3:

3.020508, -59.983643

Point 4:

-0.042969, 0.191650

Point 5:

3.020508, -33.005859

Point 6:

0.042725, 0.191650

Point 7:

13.994629, -33.005859

Children

Frame 0: HotSpot

X:

0.000000

Y:

20.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

1.686768

Y:

-12.272461

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

3

Spawn position points

Point 0:

0.092773, -0.185791

Point 1:

61.990479, -61.994873

Point 2:

-0.133545, -0.185791

Point 3:

33.010986, -61.994873

Point 4:

-0.133545, 0.009277

Point 5:

33.010986, -37.012939

Point 6:

0.092773, 0.009277

Point 7:

61.990479, -37.012939

Children

Frame 0: HotSpot

X:

0.000000

Y:

-19.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

0.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

13.000000

Y:

-3.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 2: TexQuad

X:

-6.815918

Y:

9.264404

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.073975, -0.019043

Point 1:

32.992920, -22.985352

Point 2:

-0.050781, -0.019043

Point 3:

17.012207, -22.985352

Point 4:

-0.050781, 0.144775

Point 5:

17.012207, -2.011719

Point 6:

0.073975, 0.144775

Point 7:

32.992920, -2.011719

Frame 3: TexQuad

X:

8.055908

Y:

9.264404

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

0.058350, -0.019043

Point 1:

30.997559, -45.985596

Point 2:

-0.050781, -0.019043

Point 3:

17.025635, -45.985596

Point 4:

-0.050781, 0.144775

Point 5:

17.025635, -25.003174

Point 6:

0.058350, 0.144775

Point 7:

30.997559, -25.003174

Frame 4: TexQuad

X:

8.891846

Y:

-10.586670

Rotation:

-90.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.042725, -0.019043

Point 1:

12.988525, -28.985840

Point 2:

-0.042969, -0.019043

Point 3:

2.014160, -28.985840

Point 4:

-0.042969, 0.191650

Point 5:

2.014160, -2.008057

Point 6:

0.042725, 0.191650

Point 7:

12.988525, -2.008057

Frame 5: HotSpot

X:

-8.000000

Y:

-6.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

15.000000

Height:

31.000000

Audio

Audio slot: InitAttack

Group ID:

137

SeqArc ID:

81

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

137

SeqArc ID:

81

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

151

SeqArc ID:

95

Seq ID:

2

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

136

SeqArc ID:

80

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

137

SeqArc ID:

81

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

135

SeqArc ID:

79

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

136

SeqArc ID:

80

Seq ID:

0

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3447

Notes

Action:

18

To:

[any]

From:

[any]

Attack for animation: Celebrate

File ID:

3448

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

File ID:

3449

Attack for animation: ClimbLadder

File ID:

3450

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3417

Attack for animation: Dig

File ID:

3452

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Drive

File ID:

3453

Attack for animation: Eat

File ID:

3454

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3456

Notes

Action:

0

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3460

Attack for animation: Idle

File ID:

3418

Attack for animation: Idle2

File ID:

3455

Attack for animation: Jump

File ID:

3462

Attack for animation: JumpIdle

File ID:

3463

Attack for animation: Kick

File ID:

3464

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Land

File ID:

3465

Attack for animation: LayDown

File ID:

3466

Attack for animation: Melee

File ID:

3467

Notes

Action:

16

To:

7

From:

22

Attack for animation: PickUp

File ID:

3469

Attack for animation: Ride

File ID:

3471

Attack for animation: Run

File ID:

3420

Attack for animation: Scared

File ID:

3473

Attack for animation: ScaredRun

File ID:

3474

Attack for animation: Shoot

File ID:

3475

Notes

Action:

10

To:

5

From:

20

Attack for animation: Sleep

File ID:

3477

Attack for animation: StickyWalk

File ID:

3478

Attack for animation: Swim

File ID:

3479

Attack for animation: SwimIdle

File ID:

3480

Attack for animation: Throw

File ID:

3481

Attack for animation: Walk

File ID:

3421

Attack for animation: Fly

File ID:

3458

Attack for animation: FlyIdle

File ID:

3459

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25796

Attack for animation: FlyExtendedIdle

File ID:

25795

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

3458

Attack for animation: ScaredSwim

File ID:

3479

Attack animation length:

36