DOBSONFLY

Dictionary

File ID:

15187

Word ID:

6930

Unk2:

339

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

83

Movement

Movement speed:

40

Jump height:

20

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

Flee

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2714

Object subcategory 2:

2757

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

8

Adjective subcategory:

1676

Adjective ID:

854

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

4

Adjective subcategory:

270

Adjective ID:

302

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Furniture

Object subcategory 1:

1214

Object subcategory 2:

1223

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Tool

Object subcategory 1:

2259

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractFollow

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

2867

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractUse

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractUse

Only when equipped:

False

Custom emote:

Exclamation

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2080

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractUse

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1642

Adjective ID:

906

Atract/repulse 11

Mode:

AttractUse

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1583

Adjective ID:

1281

Atract/repulse 12

Mode:

AttractUse

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1644

Adjective ID:

1576

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Food

Object subcategory 1:

941

Object subcategory 2:

1097

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Food

Object subcategory 1:

937

Object subcategory 2:

948

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Food

Object subcategory 1:

938

Object subcategory 2:

979

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Food

Object subcategory 1:

940

Object subcategory 2:

1042

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractFollow

Only when equipped:

False

Object category:

Misc

Object subcategory 1:

1812

Object subcategory 2:

1967

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 20

Mode:

AttractFollow

Only when equipped:

False

Object category:

Furniture

Object subcategory 1:

1215

Object subcategory 2:

1260

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 21

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 22

Mode:

AttractProtect

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1519

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 23

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

5

Integrity:

5

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnAiAction

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2080

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 1

Exclude:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 2

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1583

Adjective ID:

1281

Filter 3

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1644

Adjective ID:

1576

Filter 4

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1642

Adjective ID:

906

StageObject entity ID:

[any]

Action mode (attract/repulse):

AttractUse

Action 0: SpawnObject

Is particle:

False

Object:

Inherit adjectives from parent:

True

HotSpot index:

10

Max objects:

4

Stop if no spawn:

False

Trigger 1: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 2: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 3: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

5

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-2.000000

Y:

4.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 8928

Mask ID:

22578

Display list data size:

312

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.058594, -0.035156

Point 1:

31.998047, -20.998535

Point 2:

-0.027344, -0.035156

Point 3:

21.012451, -20.998535

Point 4:

-0.027344, 0.035156

Point 5:

21.012451, -12.019043

Point 6:

0.058594, 0.035156

Point 7:

31.998047, -12.019043

Children

Frame 0: TexQuad

X:

0.000000

Y:

-4.000000

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

3

Spawn position points

Point 0:

0.082031, -0.050537

Point 1:

31.998047, -31.999512

Point 2:

-0.011719, -0.050537

Point 3:

20.006104, -31.999512

Point 4:

-0.011719, 0.027344

Point 5:

20.006104, -22.006104

Point 6:

0.082031, 0.027344

Point 7:

31.998047, -22.006104

Children

Frame 0: HotSpot

X:

2.000000

Y:

-6.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

2.000000

Y:

-4.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

6.000000

Y:

0.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-4.000000

Y:

-5.000000

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

4

Spawn position points

Point 0:

0.019531, -0.082031

Point 1:

10.996582, -31.998779

Point 2:

-0.042969, -0.082031

Point 3:

3.001953, -31.998779

Point 4:

-0.042969, 0.027344

Point 5:

3.001953, -18.002686

Point 6:

0.019531, 0.027344

Point 7:

10.996582, -18.002686

Frame 2: TexQuad

X:

-1.000000

Y:

-6.000000

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

0

Spawn position points

Point 0:

0.035400, -0.066406

Point 1:

18.997559, -30.999756

Point 2:

-0.019531, -0.066406

Point 3:

12.049072, -30.999756

Point 4:

-0.019531, 0.027344

Point 5:

12.049072, -19.003906

Point 6:

0.035400, 0.027344

Point 7:

18.997559, -19.003906

Frame 3: TexQuad

X:

-2.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

1

Spawn position points

Point 0:

0.011719, -0.027344

Point 1:

29.993164, -10.989746

Point 2:

-0.058594, -0.027344

Point 3:

21.008545, -10.989746

Point 4:

-0.058594, 0.035156

Point 5:

21.008545, -3.010742

Point 6:

0.011719, 0.035156

Point 7:

29.993164, -3.010742

Frame 4: HotSpot

X:

-3.000000

Y:

-4.000000

Rotation:

45.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipmentPickup

Filter

StageObject entity ID:

[any]

Frame 5: HotSpot

X:

-1.000000

Y:

-3.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

60

Emit speed:

0

Scatter shot:

False

Spawn count:

60

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Body

Frame 6: HotSpot

X:

-5.000000

Y:

-2.000000

Rotation:

-30.000000

Enabled:

False

Type:

HotSpotSaddle

Enabled:

True

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

True

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

-3.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

10.000000

Height:

10.000000

Audio

Audio slot: InitAttack

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: Consume

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: Use

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: Flee

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: Sick

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: Sleepy

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

32

SeqArc ID:

40

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3716

Notes

Action:

32

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3717

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

3718

Notes

Action:

63

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3721

Notes

Action:

73

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3723

Attack for animation: Idle

File ID:

30642

Attack for animation: Idle2

File ID:

3719

Attack for animation: Jump

File ID:

30639

Attack for animation: JumpIdle

File ID:

30640

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

30641

Attack for animation: LayDown

File ID:

3725

Attack for animation: Melee

File ID:

1722

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

25826

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

30644

Attack for animation: Scared

File ID:

3726

Attack for animation: ScaredRun

File ID:

30644

Attack for animation: Shoot

File ID:

25827

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

3729

Attack for animation: StickyWalk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Swim

File ID:

25828

Attack for animation: SwimIdle

File ID:

3730

Attack for animation: Throw

File ID:

30643

Attack for animation: Walk

File ID:

30644

Attack for animation: Fly

File ID:

3722

Attack for animation: FlyIdle

File ID:

3724

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25825

Attack for animation: FlyExtendedIdle

File ID:

3724

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

3722

Attack for animation: ScaredSwim

File ID:

25828

Attack animation length:

50