FATHER

Dictionary

File ID:

8976

Word ID:

8098

Unk2:

338

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

82

Movement

Movement speed:

35

Jump height:

32

Grant jump:

False

Include rider air movement:

False

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

11

Visibility factor:

100

React size compare:

Flee

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6131

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2214

Object subcategory 2:

2238

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1633

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

RepulseFlee

Only when equipped:

True

Object category:

Clothes

Object subcategory 1:

385

Object subcategory 2:

418

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

RepulseFlee

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1644

Adjective ID:

[any]

Atract/repulse 11

Mode:

RepulseFlee

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

9

Adjective subcategory:

602

Adjective ID:

726

Atract/repulse 12

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1633

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractUse

Only when equipped:

False

Object category:

Container

Object subcategory 1:

521

Object subcategory 2:

547

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Tool

Object subcategory 1:

2261

Object subcategory 2:

2446

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractMount

Only when equipped:

False

Object category:

Vehicle

Object subcategory 1:

2610

Object subcategory 2:

2629

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractProtect

Only when equipped:

False

Custom emote:

Family

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6235

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 20

Mode:

AttractProtect

Only when equipped:

False

Custom emote:

Family

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6233

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 21

Mode:

AttractProtect

Only when equipped:

False

Custom emote:

Family

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6233

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 22

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 23

Mode:

AttractProtect

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

2

Adjective subcategory:

1245

Adjective ID:

[any]

Atract/repulse 24

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1565

Object subcategory 2:

1669

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 25

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1565

Object subcategory 2:

1670

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 26

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 27

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

9

Adjective subcategory:

597

Adjective ID:

664

Atract/repulse 28

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Big

Object subcategory 1:

122

Object subcategory 2:

236

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 29

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Furniture

Object subcategory 1:

1217

Object subcategory 2:

1277

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 30

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Big

Object subcategory 1:

122

Object subcategory 2:

236

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 31

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

50

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnAiConsume

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1349

Filter 1

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1351

Filter 2

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1352

Filter 3

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

108

Filter 4

Exclude:

False

Object category:

Food

Object subcategory 1:

938

Object subcategory 2:

978

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 5

Exclude:

False

Object category:

Food

Object subcategory 1:

944

Object subcategory 2:

1195

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 6

Exclude:

False

Object category:

Food

Object subcategory 1:

937

Object subcategory 2:

946

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Action 0: Wait

Frame count:

50

Action 1: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Scared

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

1.000000

Y:

23.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 28264

Mask ID:

28624

Display list data size:

372

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

3

Limb: RightArm

Index:

2

Limb: LeftLeg

Index:

5

Limb: RightLeg

Index:

4

Children

Frame 0: TexQuad

X:

-0.500000

Y:

-16.223633

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.067871, -0.058594

Point 1:

18.216064, -32.998779

Point 2:

-0.066406, -0.058594

Point 3:

1.000244, -32.998779

Point 4:

-0.066406, 0.089844

Point 5:

1.000244, -14.001221

Point 6:

0.067871, 0.089844

Point 7:

18.216064, -14.001221

Children

Frame 0: TexQuad

X:

1.616211

Y:

-6.586182

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

3

Spawn position points

Point 0:

0.100342, -0.197754

Point 1:

30.998047, -62.993896

Point 2:

-0.118164, -0.197754

Point 3:

2.000488, -62.993896

Point 4:

-0.118164, 0.010010

Point 5:

2.000488, -36.378662

Point 6:

0.100342, 0.010010

Point 7:

30.998047, -36.378662

Children

Frame 0: HotSpot

X:

-1.000000

Y:

-14.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

-1.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

10.000000

Y:

-2.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 1: TexQuad

X:

-5.702637

Y:

-4.084473

Rotation:

90.000000

Enabled:

True

Body part:

Arm

Z order:

5

Spawn position points

Point 0:

0.027832, -0.032959

Point 1:

30.995605, -31.557617

Point 2:

-0.042236, -0.032959

Point 3:

22.000488, -31.557617

Point 4:

-0.042236, 0.084229

Point 5:

22.000488, -16.507812

Point 6:

0.027832, 0.084229

Point 7:

30.995605, -16.507812

Children

Frame 0: HotSpot

X:

-2.000000

Y:

8.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

6.416992

Y:

-4.002930

Rotation:

-90.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.046631, -0.029297

Point 1:

31.475830, -15.670166

Point 2:

-0.027344, -0.029297

Point 3:

22.000977, -15.670166

Point 4:

-0.027344, 0.085205

Point 5:

22.000977, -1.005859

Point 6:

0.046631, 0.085205

Point 7:

31.475830, -1.005859

Frame 3: TexQuad

X:

-3.530518

Y:

7.585693

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.047363, -0.027100

Point 1:

11.264893, -13.340088

Point 2:

-0.033691, -0.027100

Point 3:

0.874512, -13.340088

Point 4:

-0.033691, 0.070801

Point 5:

0.874512, -0.793457

Point 6:

0.047363, 0.070801

Point 7:

11.264893, -0.793457

Frame 4: TexQuad

X:

4.132812

Y:

7.947021

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

0.041748, -0.028564

Point 1:

21.114258, -13.176025

Point 2:

-0.033203, -0.028564

Point 3:

11.510498, -13.176025

Point 4:

-0.033203, 0.069336

Point 5:

11.510498, -0.608154

Point 6:

0.041748, 0.069336

Point 7:

21.114258, -0.608154

Frame 5: HotSpot

X:

-4.000000

Y:

-2.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 6: HotSpot

X:

2.000000

Y:

7.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddleSnap

Enabled:

False

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

10.500000

Height:

22.500000

Audio

Audio slot: InitAttack

Group ID:

21

SeqArc ID:

14

Seq ID:

1

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

90

SeqArc ID:

60

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

84

SeqArc ID:

54

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

86

SeqArc ID:

56

Seq ID:

0

Sound attribute:

None

Audio slot: Steal

Group ID:

94

SeqArc ID:

64

Seq ID:

0

Sound attribute:

None

Audio slot: Sick

Group ID:

96

SeqArc ID:

66

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3489

Notes

Action:

22

To:

[any]

From:

[any]

Attack for animation: Celebrate

File ID:

3490

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

File ID:

3491

Attack for animation: ClimbLadder

File ID:

3492

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3493

Attack for animation: Dig

File ID:

3494

Notes

Action:

23

To:

[any]

From:

[any]

Attack for animation: Drive

File ID:

3495

Attack for animation: Eat

File ID:

3496

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3498

Notes

Action:

0

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3503

Attack for animation: Idle

File ID:

3504

Attack for animation: Idle2

File ID:

3497

Attack for animation: Jump

File ID:

3505

Attack for animation: JumpIdle

File ID:

3506

Attack for animation: Kick

File ID:

3507

Notes

Action:

15

To:

[any]

From:

[any]

Attack for animation: Land

File ID:

3508

Attack for animation: LayDown

File ID:

3509

Attack for animation: Melee

File ID:

3510

Notes

Action:

18

To:

8

From:

25

Attack for animation: PickUp

File ID:

3512

Attack for animation: Ride

File ID:

3514

Attack for animation: Run

File ID:

3515

Attack for animation: Scared

File ID:

3516

Attack for animation: ScaredRun

File ID:

3517

Attack for animation: Shoot

File ID:

3518

Notes

Action:

10

To:

0

From:

20

Attack for animation: Sleep

File ID:

3520

Attack for animation: StickyWalk

File ID:

3521

Attack for animation: Swim

File ID:

3522

Attack for animation: SwimIdle

File ID:

3523

Attack for animation: Throw

File ID:

3524

Attack for animation: Walk

File ID:

3525

Attack for animation: Fly

File ID:

3500

Attack for animation: FlyIdle

File ID:

3501

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25798

Attack for animation: FlyExtendedIdle

File ID:

25797

Attack for animation: Sit

File ID:

3519

Attack for animation: ScaredFly

File ID:

3500

Attack for animation: ScaredSwim

File ID:

3522

Attack animation length:

52