FUSILIER

Dictionary

File ID:

14307

Word ID:

9032

Unk2:

341

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

85

Movement

Movement speed:

40

Jump height:

20

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

Flee

Attack damage:

1

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

897

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

895

Object subcategory 2:

901

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

895

Object subcategory 2:

901

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

895

Object subcategory 2:

901

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

895

Object subcategory 2:

901

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

895

Object subcategory 2:

901

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractConsume

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2134

Object subcategory 2:

2184

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractConsume

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

896

Object subcategory 2:

908

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractConsume

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1506

Object subcategory 2:

1548

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Exclamation

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

1140

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractConsume

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1519

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractProtect

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2082

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1636

Adjective ID:

1028

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

20

Integrity:

20

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

70

Gas point:

180

Triggers & Actions

Trigger 0: OnTemperatureFluid

Non-repeatable:

False

Action 0: SwapObject

Target

Target:

Self

Stage entity:

[any]

Swap object:

Use previous self:

False

Inherit adjectives from parent:

True

Trigger 1: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 2: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Furniture

Object subcategory 1:

1214

Object subcategory 2:

1220

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 1

Exclude:

False

Object category:

Furniture

Object subcategory 1:

1214

Object subcategory 2:

1220

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 2

Exclude:

False

Object category:

Furniture

Object subcategory 1:

1214

Object subcategory 2:

1222

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Ignite

Action 0: SwapObject

Target

Target:

Self

Stage entity:

[any]

Swap object:

Use previous self:

False

Inherit adjectives from parent:

True

Trigger 3: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 4: OnAiAction

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

1140

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Action mode (attract/repulse):

AttractInvestigate

Action 0: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

23750

Suppress banner:

False

Trigger 5: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

1

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

2.000000

Y:

7.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 7787

Mask ID:

21677

Display list data size:

312

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

-7.500000

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.058594, -0.050781

Point 1:

16.998291, -30.997559

Point 2:

-0.066406, -0.050781

Point 3:

1.010986, -30.997559

Point 4:

-0.066406, 0.058350

Point 5:

1.010986, -17.000732

Point 6:

0.058594, 0.058594

Point 7:

16.998291, -17.000732

Children

Frame 0: TexQuad

X:

4.000000

Y:

1.000000

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

4

Spawn position points

Point 0:

0.058594, -0.042969

Point 1:

30.987061, -20.998047

Point 2:

-0.003906, -0.042969

Point 3:

23.005615, -20.998047

Point 4:

-0.003906, 0.035156

Point 5:

23.005615, -11.005127

Point 6:

0.058594, 0.035156

Point 7:

30.987061, -11.005127

Children

Frame 0: HotSpot

X:

2.000000

Y:

-5.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

2.000000

Y:

-2.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

4.000000

Y:

1.000000

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

3

Spawn position points

Point 0:

0.003906, -0.019531

Point 1:

27.999023, -10.000000

Point 2:

-0.035156, -0.019531

Point 3:

23.001221, -10.000000

Point 4:

-0.035156, 0.011475

Point 5:

23.001221, -6.000488

Point 6:

0.003906, 0.011475

Point 7:

27.999023, -6.000488

Children

Frame 0: HotSpot

X:

-2.000000

Y:

0.000000

Rotation:

180.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

7.595215

Y:

3.982910

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

1

Spawn position points

Point 0:

0.001709, -0.019287

Point 1:

19.368408, -14.836670

Point 2:

-0.013672, -0.019287

Point 3:

13.373779, -14.836670

Point 4:

-0.013672, -0.003418

Point 5:

13.373779, -8.842529

Point 6:

0.001709, -0.003418

Point 7:

19.368408, -8.842529

Frame 3: TexQuad

X:

-8.000000

Y:

1.500000

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

0

Spawn position points

Point 0:

0.003906, -0.031250

Point 1:

30.999756, -30.999023

Point 2:

-0.035156, -0.031250

Point 3:

26.000244, -30.999023

Point 4:

-0.035156, 0.031250

Point 5:

26.000244, -23.000977

Point 6:

0.003906, 0.031250

Point 7:

30.999756, -23.000977

Frame 4: HotSpot

X:

-8.000000

Y:

1.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipmentPickup

Filter

StageObject entity ID:

[any]

Frame 5: HotSpot

X:

-2.000000

Y:

-5.000000

Rotation:

0.000000

Enabled:

False

Type:

HotSpotSaddle

Enabled:

True

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

True

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

14.000000

Height:

10.000000

Audio

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

2993

Notes

Action:

40

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

2994

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

2995

Notes

Action:

50

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

2997

Notes

Action:

80

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

2998

Attack for animation: Idle

File ID:

2999

Attack for animation: Idle2

File ID:

2996

Attack for animation: Jump

File ID:

30414

Attack for animation: JumpIdle

File ID:

30415

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

30416

Attack for animation: LayDown

File ID:

3000

Attack for animation: Melee

File ID:

1709

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

25735

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

30418

Attack for animation: Scared

File ID:

3001

Notes

Action:

40

To:

[any]

From:

[any]

Attack for animation: ScaredRun

File ID:

30418

Attack for animation: Shoot

File ID:

25736

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

3003

Attack for animation: StickyWalk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Swim

File ID:

3004

Attack for animation: SwimIdle

File ID:

3005

Attack for animation: Throw

File ID:

30417

Attack for animation: Walk

File ID:

30418

Attack for animation: Fly

File ID:

25733

Attack for animation: FlyIdle

File ID:

25734

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

3005

Attack for animation: FlyExtendedIdle

File ID:

25732

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

25733

Attack for animation: ScaredSwim

File ID:

3004

Attack animation length:

60