GRANDMASTER

Dictionary

File ID:

9148

Word ID:

9718

Unk2:

338

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

82

Movement

Movement speed:

35

Jump height:

32

Grant jump:

False

Include rider air movement:

False

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

11

Visibility factor:

100

React size compare:

Attack

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6131

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2214

Object subcategory 2:

2238

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1505

Object subcategory 2:

1518

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1633

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

RepulseFlee

Only when equipped:

True

Object category:

Clothes

Object subcategory 1:

385

Object subcategory 2:

418

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

RepulseFlee

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1644

Adjective ID:

[any]

Atract/repulse 11

Mode:

RepulseFlee

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

9

Adjective subcategory:

602

Adjective ID:

726

Atract/repulse 12

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1633

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractUse

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2714

Object subcategory 2:

2753

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractUse

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2714

Object subcategory 2:

2753

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractUse

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2714

Object subcategory 2:

2756

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractUse

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2714

Object subcategory 2:

2754

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractUse

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2716

Object subcategory 2:

2808

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractUse

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2714

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 20

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 21

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 22

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 23

Mode:

AttractUse

Only when equipped:

False

Object category:

BuildingObjects

Object subcategory 1:

306

Object subcategory 2:

311

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 24

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6245

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 25

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6238

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 26

Mode:

AttractProtect

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2130

Object subcategory 2:

2139

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 27

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6182

Object subcategory 2:

6217

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 28

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Big

Object subcategory 1:

119

Object subcategory 2:

197

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 29

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

9

Adjective subcategory:

604

Adjective ID:

751

Atract/repulse 30

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

2

Adjective subcategory:

111

Adjective ID:

133

Atract/repulse 31

Mode:

AttractProtect

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

2

Adjective subcategory:

112

Adjective ID:

140

Atract/repulse 32

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

50

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnAiConsume

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1349

Filter 1

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1351

Filter 2

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

1352

Filter 3

Exclude:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1582

Adjective ID:

108

Filter 4

Exclude:

False

Object category:

Food

Object subcategory 1:

938

Object subcategory 2:

978

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 5

Exclude:

False

Object category:

Food

Object subcategory 1:

944

Object subcategory 2:

1195

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Filter 6

Exclude:

False

Object category:

Food

Object subcategory 1:

937

Object subcategory 2:

946

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Action 0: Wait

Frame count:

50

Action 1: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Scared

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-1.000000

Y:

23.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 8873

Mask ID:

22409

Display list data size:

372

Limb: Body

Index:

0

Limb: Head

Index:

2

Limb: LeftArm

Index:

5

Limb: RightArm

Index:

1

Limb: LeftLeg

Index:

4

Limb: RightLeg

Index:

3

Children

Frame 0: TexQuad

X:

0.399658

Y:

-12.578369

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.071045, -0.089111

Point 1:

19.986084, -37.997070

Point 2:

-0.077148, -0.089111

Point 3:

1.003906, -37.997070

Point 4:

-0.077148, 0.098145

Point 5:

1.003906, -14.003418

Point 6:

0.071045, 0.098145

Point 7:

19.986084, -14.003418

Children

Frame 0: TexQuad

X:

-6.499756

Y:

-6.027344

Rotation:

90.000000

Enabled:

True

Body part:

Arm

Z order:

5

Spawn position points

Point 0:

0.027100, -0.034668

Point 1:

29.978760, -37.997070

Point 2:

-0.042969, -0.034668

Point 3:

21.002930, -37.997070

Point 4:

-0.042969, 0.082275

Point 5:

21.002930, -23.004395

Point 6:

0.027100, 0.082275

Point 7:

29.978760, -23.004395

Children

Frame 0: HotSpot

X:

-2.000000

Y:

6.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-0.470703

Y:

-9.708252

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

3

Spawn position points

Point 0:

0.098389, -0.184082

Point 1:

28.995361, -63.985107

Point 2:

-0.104492, -0.184082

Point 3:

3.006348, -63.985107

Point 4:

-0.104492, 0.010986

Point 5:

3.006348, -39.008057

Point 6:

0.098389, 0.010986

Point 7:

28.995361, -39.008057

Children

Frame 0: HotSpot

X:

1.000000

Y:

-16.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

14.000000

Y:

-1.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 2: HotSpot

X:

1.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

-3.493164

Y:

3.998779

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.042725, -0.026611

Point 1:

14.996826, -12.993408

Point 2:

-0.035156, -0.026611

Point 3:

5.001953, -12.993408

Point 4:

-0.035156, 0.066895

Point 5:

5.001953, -1.004883

Point 6:

0.042725, 0.066895

Point 7:

14.996826, -1.004883

Frame 3: TexQuad

X:

6.491455

Y:

3.998779

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

0.042725, -0.026611

Point 1:

14.996826, -12.993408

Point 2:

-0.035156, -0.026611

Point 3:

5.001953, -12.993408

Point 4:

-0.035156, 0.066895

Point 5:

5.001953, -1.004883

Point 6:

0.042725, 0.066895

Point 7:

14.996826, -1.004883

Frame 4: TexQuad

X:

6.588135

Y:

-6.027344

Rotation:

-90.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.042725, -0.034668

Point 1:

31.986084, -20.996094

Point 2:

-0.027344, -0.034668

Point 3:

23.010254, -20.996094

Point 4:

-0.027344, 0.082275

Point 5:

23.010254, -6.003418

Point 6:

0.042725, 0.082275

Point 7:

31.986084, -6.003418

Frame 5: HotSpot

X:

2.000000

Y:

3.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddleSnap

Enabled:

False

Filter

StageObject entity ID:

[any]

Frame 6: HotSpot

X:

-3.000000

Y:

-5.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

12.000000

Height:

22.000000

Audio

Audio slot: InitAttack

Group ID:

21

SeqArc ID:

14

Seq ID:

1

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

90

SeqArc ID:

60

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

84

SeqArc ID:

54

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

86

SeqArc ID:

56

Seq ID:

0

Sound attribute:

None

Audio slot: Steal

Group ID:

94

SeqArc ID:

64

Seq ID:

0

Sound attribute:

None

Audio slot: Sick

Group ID:

96

SeqArc ID:

66

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3447

Notes

Action:

18

To:

[any]

From:

[any]

Attack for animation: Celebrate

File ID:

3448

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

File ID:

3449

Attack for animation: ClimbLadder

File ID:

3450

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3451

Attack for animation: Dig

File ID:

3452

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Drive

File ID:

3453

Attack for animation: Eat

File ID:

3454

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3456

Notes

Action:

0

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3460

Attack for animation: Idle

File ID:

3461

Attack for animation: Idle2

File ID:

3455

Attack for animation: Jump

File ID:

3462

Attack for animation: JumpIdle

File ID:

3463

Attack for animation: Kick

File ID:

3464

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Land

File ID:

3465

Attack for animation: LayDown

File ID:

3466

Attack for animation: Melee

File ID:

3467

Notes

Action:

16

To:

7

From:

22

Attack for animation: PickUp

File ID:

3469

Attack for animation: Ride

File ID:

3471

Attack for animation: Run

File ID:

3472

Attack for animation: Scared

File ID:

3473

Attack for animation: ScaredRun

File ID:

3474

Attack for animation: Shoot

File ID:

3475

Notes

Action:

10

To:

5

From:

20

Attack for animation: Sleep

File ID:

3477

Attack for animation: StickyWalk

File ID:

3478

Attack for animation: Swim

File ID:

3479

Attack for animation: SwimIdle

File ID:

3480

Attack for animation: Throw

File ID:

3481

Attack for animation: Walk

File ID:

3482

Attack for animation: Fly

File ID:

3458

Attack for animation: FlyIdle

File ID:

3459

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25796

Attack for animation: FlyExtendedIdle

File ID:

25795

Attack for animation: Sit

File ID:

3476

Attack for animation: ScaredFly

File ID:

3458

Attack for animation: ScaredSwim

File ID:

3479

Attack animation length:

36