JABBERWOCK

Dictionary

File ID:

24832

Word ID:

11444

Unk2:

460

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

204

Movement

Movement speed:

35

Jump height:

20

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

10

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

20

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractConsume

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2080

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractConsume

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

898

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractConsume

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1565

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractConsume

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2213

Object subcategory 2:

2229

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractConsume

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2214

Object subcategory 2:

2237

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractConsume

Only when equipped:

False

Object category:

Bird

Object subcategory 1:

259

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractConsume

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractConsume

Only when equipped:

False

Object category:

Bird

Object subcategory 1:

258

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractConsume

Only when equipped:

False

Object category:

Reptile

Object subcategory 1:

2212

Object subcategory 2:

2216

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5980

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

60

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

20

Trigger 1: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

2

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-2.000000

Y:

30.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 7244

Mask ID:

22038

Display list data size:

952

Limb: Body

Index:

0

Limb: Head

Index:

3

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

-1.500000

Y:

-33.500000

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

8

Spawn position points

Point 0:

0.113281, -0.144531

Point 1:

125.998535, -66.997314

Point 2:

-0.097656, -0.144531

Point 3:

99.130615, -66.997314

Point 4:

-0.097656, 0.152344

Point 5:

99.130615, -29.001709

Point 6:

0.113281, 0.152344

Point 7:

125.998535, -29.001709

Children

Frame 0: TexQuad

X:

5.000000

Y:

-15.000000

Rotation:

0.000000

Enabled:

True

Body part:

Neck

Z order:

9

Spawn position points

Point 0:

0.121094, -0.042969

Point 1:

126.998291, -82.998779

Point 2:

-0.042969, -0.042969

Point 3:

106.002197, -82.998779

Point 4:

-0.042969, 0.074219

Point 5:

106.002197, -68.002930

Point 6:

0.121094, 0.074219

Point 7:

126.998291, -68.002930

Children

Frame 0: TexQuad

X:

12.000000

Y:

1.000000

Rotation:

0.000000

Enabled:

True

Body part:

Neck

Z order:

10

Spawn position points

Point 0:

0.121094, -0.058594

Point 1:

127.995850, -99.001709

Point 2:

-0.050781, -0.058594

Point 3:

106.000488, -99.001709

Point 4:

-0.050781, 0.058594

Point 5:

106.000488, -84.005859

Point 6:

0.121094, 0.058594

Point 7:

127.995850, -84.005859

Children

Frame 0: TexQuad

X:

14.000000

Y:

4.000000

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

13

Spawn position points

Point 0:

0.175781, -0.105469

Point 1:

127.996582, -127.999268

Point 2:

-0.042969, -0.105469

Point 3:

100.001953, -127.999268

Point 4:

-0.042969, 0.105469

Point 5:

100.001953, -101.000732

Point 6:

0.175781, 0.105469

Point 7:

127.996582, -101.000732

Children

Frame 0: HotSpot

X:

8.000000

Y:

-2.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

18.000000

Y:

14.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 2: HotSpot

X:

8.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

-2.000000

Y:

-5.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddle

Enabled:

False

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

False

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-1.000000

Y:

-5.000000

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

15

Spawn position points

Point 0:

0.066406, -0.027344

Point 1:

52.995361, -73.998291

Point 2:

-0.027344, -0.027344

Point 3:

41.000732, -73.998291

Point 4:

-0.027344, 0.066406

Point 5:

41.000732, -62.001953

Point 6:

0.066406, 0.066406

Point 7:

52.995361, -62.001953

Children

Frame 0: TexQuad

X:

8.000000

Y:

5.000000

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

14

Spawn position points

Point 0:

0.128906, -0.019531

Point 1:

72.998291, -73.998291

Point 2:

-0.019531, -0.019531

Point 3:

54.002930, -73.998291

Point 4:

-0.019531, 0.105469

Point 5:

54.002930, -58.001465

Point 6:

0.128906, 0.105469

Point 7:

72.998291, -58.001465

Children

Frame 0: HotSpot

X:

13.000000

Y:

7.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

4.000000

Y:

-7.000000

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

3

Spawn position points

Point 0:

0.066406, -0.027344

Point 1:

52.995361, -73.998291

Point 2:

-0.027344, -0.027344

Point 3:

41.000732, -73.998291

Point 4:

-0.027344, 0.066406

Point 5:

41.000732, -62.001953

Point 6:

0.066406, 0.066406

Point 7:

52.995361, -62.001953

Children

Frame 0: TexQuad

X:

8.000000

Y:

5.000000

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

1

Spawn position points

Point 0:

0.128906, -0.019531

Point 1:

94.995605, -73.998291

Point 2:

-0.019531, -0.019531

Point 3:

76.000000, -73.998291

Point 4:

-0.019531, 0.105469

Point 5:

76.000000, -58.001465

Point 6:

0.128906, 0.105469

Point 7:

94.995605, -58.001465

Frame 3: TexQuad

X:

0.000000

Y:

-12.000000

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

6

Spawn position points

Point 0:

0.019531, -0.097656

Point 1:

94.995605, -127.999023

Point 2:

-0.105469, -0.097656

Point 3:

79.000000, -127.999023

Point 4:

-0.105469, 0.035156

Point 5:

79.000000, -111.000977

Point 6:

0.019531, 0.035156

Point 7:

94.995605, -111.000977

Children

Frame 0: TexQuad

X:

-9.000000

Y:

-10.000000

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

7

Spawn position points

Point 0:

0.019531, -0.041260

Point 1:

77.998535, -127.999023

Point 2:

-0.167969, -0.041260

Point 3:

54.000732, -127.999023

Point 4:

-0.167969, 0.160156

Point 5:

54.000732, -101.999023

Point 6:

0.019531, 0.160156

Point 7:

77.998535, -101.999023

Frame 4: TexQuad

X:

4.000000

Y:

-17.000000

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

0

Spawn position points

Point 0:

0.019531, -0.097656

Point 1:

95.998535, -100.998779

Point 2:

-0.105469, -0.097656

Point 3:

80.002930, -100.998779

Point 4:

-0.105469, 0.035156

Point 5:

80.002930, -84.000732

Point 6:

0.019531, 0.035156

Point 7:

95.998535, -84.000732

Children

Frame 0: TexQuad

X:

-9.000000

Y:

-10.000000

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

2

Spawn position points

Point 0:

0.019531, -0.041260

Point 1:

78.998047, -100.998047

Point 2:

-0.167969, -0.041260

Point 3:

55.000488, -100.998047

Point 4:

-0.167969, 0.160156

Point 5:

55.000488, -74.998047

Point 6:

0.019531, 0.160156

Point 7:

78.998047, -74.998047

Frame 5: TexQuad

X:

-8.000000

Y:

7.000000

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

11

Spawn position points

Point 0:

0.066406, -0.035156

Point 1:

91.001709, -55.995605

Point 2:

-0.058594, -0.035156

Point 3:

75.001709, -55.995605

Point 4:

-0.058594, 0.105469

Point 5:

75.001709, -38.000732

Point 6:

0.066406, 0.105469

Point 7:

91.001709, -38.000732

Children

Frame 0: TexQuad

X:

4.000000

Y:

13.000000

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

12

Spawn position points

Point 0:

0.058594, -0.027344

Point 1:

95.995117, -36.997070

Point 2:

-0.105469, -0.027344

Point 3:

75.001953, -36.997070

Point 4:

-0.105469, 0.105469

Point 5:

75.001953, -20.001953

Point 6:

0.058594, 0.105469

Point 7:

95.995117, -20.001953

Frame 6: TexQuad

X:

10.000000

Y:

7.000000

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.066406, -0.035156

Point 1:

65.001465, -55.995605

Point 2:

-0.058594, -0.035156

Point 3:

49.001221, -55.995605

Point 4:

-0.058594, 0.105469

Point 5:

49.001221, -38.000732

Point 6:

0.066406, 0.105469

Point 7:

65.001465, -38.000732

Children

Frame 0: TexQuad

X:

4.000000

Y:

13.000000

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

5

Spawn position points

Point 0:

0.058594, -0.027344

Point 1:

69.993652, -36.997070

Point 2:

-0.105469, -0.027344

Point 3:

49.000488, -36.997070

Point 4:

-0.105469, 0.105469

Point 5:

49.000488, -20.001953

Point 6:

0.058594, 0.105469

Point 7:

69.993652, -20.001953

Frame 7: HotSpot

X:

-6.000000

Y:

-3.000000

Rotation:

-70.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

22.500000

Height:

29.500000

Children

Frame 0: Ellipse

X:

33.500000

Y:

-11.500000

Rotation:

0.000000

Enabled:

True

Width:

15.000000

Height:

12.000000

Audio

Audio slot: InitAttack

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

161

SeqArc ID:

105

Seq ID:

2

Sound attribute:

None

Audio slot: Flee

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

2378

Notes

Action:

45

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

2379

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

2380

Notes

Action:

65

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

2382

Notes

Action:

90

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

2385

Attack for animation: Idle

File ID:

2386

Attack for animation: Idle2

File ID:

2381

Attack for animation: Jump

File ID:

32131

Attack for animation: JumpIdle

File ID:

31099

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

31100

Attack for animation: LayDown

File ID:

2394

Attack for animation: Melee

File ID:

1682

Notes

Action:

35

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

25554

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

2387

Attack for animation: Scared

File ID:

2388

Attack for animation: ScaredRun

File ID:

2390

Attack for animation: Shoot

File ID:

25555

Notes

Action:

27

To:

0

From:

45

Attack for animation: Sleep

File ID:

2395

Attack for animation: StickyWalk

File ID:

2391

Attack for animation: Swim

File ID:

25556

Attack for animation: SwimIdle

File ID:

2392

Attack for animation: Throw

File ID:

31101

Attack for animation: Walk

File ID:

2393

Attack for animation: Fly

File ID:

2383

Attack for animation: FlyIdle

File ID:

2384

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25553

Attack for animation: FlyExtendedIdle

File ID:

25552

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

2383

Attack for animation: ScaredSwim

File ID:

25556

Attack animation length:

80