MECHANICAL BULL

Dictionary

File ID:

13935

Word ID:

13770

Unk2:

305

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

49

Movement

Movement speed:

35

Jump height:

20

Grant jump:

False

Include rider air movement:

False

Requires takeoff:

False

Grants speed:

False

Ground motion:

Bounce

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

False

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

True

Water charge:

Electrify

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

False

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

Metal

Mass:

60

Integrity:

80

Inertia:

1

Fire interaction:

NoDamage

Buoyancy factor:

0

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

80

Gas point:

180

Triggers & Actions

Trigger 0: OnUnmounted

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Control spot only:

True

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle

Trigger 1: OnMounted

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Control spot only:

True

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Ride

Frames

Unknown flag:

False

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-3.000000

Y:

23.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 7331

Mask ID:

19711

Display list data size:

196

Limb: Body

Index:

0

Limb: Head

Index:

2

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

-0.010010

Y:

-2.428467

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

0

Spawn position points

Point 0:

0.082031, -0.176270

Point 1:

21.988525, -41.962158

Point 2:

-0.081787, -0.176270

Point 3:

1.008545, -41.962158

Point 4:

-0.081787, 0.018799

Point 5:

1.008545, -17.015137

Point 6:

0.082031, 0.018799

Point 7:

21.988525, -17.015137

Children

Frame 0: TexQuad

X:

0.010010

Y:

-22.186035

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

1

Spawn position points

Point 0:

0.128662, -0.112061

Point 1:

62.991699, -38.985107

Point 2:

-0.167969, -0.112061

Point 3:

25.004883, -38.985107

Point 4:

-0.167969, 0.075195

Point 5:

25.004883, -15.021484

Point 6:

0.128662, 0.075195

Point 7:

62.991699, -15.021484

Children

Frame 0: TexQuad

X:

14.098633

Y:

0.124756

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

2

Spawn position points

Point 0:

0.095947, -0.160645

Point 1:

62.995605, -63.000000

Point 2:

-0.099121, -0.160645

Point 3:

38.025146, -63.000000

Point 4:

-0.099121, 0.018799

Point 5:

38.025146, -40.013184

Point 6:

0.095947, 0.018799

Point 7:

62.995605, -40.013184

Frame 1: HotSpot

X:

-9.000000

Y:

-9.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddle

Enabled:

False

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

False

Filter

StageObject entity ID:

[any]

Frame 1: Polygon

X:

-4.000000

Y:

1.000000

Rotation:

0.000000

Enabled:

True

Polygon points

Point 0:

10.000000, 21.000000

Point 1:

20.000000, -6.000000

Point 2:

17.000000, -17.000000

Point 3:

9.000000, -19.000000

Point 4:

-15.000000, -13.000000

Point 5:

-8.000000, 21.000000

Surface force factors

Factor 0:

0

Factor 1:

0

Factor 2:

0

Factor 3:

0

Factor 4:

0

Factor 5:

0

Top collision only:

True

Audio

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

Notes

Action:

0

To:

0

From:

0

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

Notes

Action:

0

To:

0

From:

0

Attack for animation: Fiddle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

Notes

Action:

0

To:

0

From:

0

Attack for animation: Idle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Idle2

Notes

Action:

0

To:

0

From:

0

Attack for animation: Jump

Notes

Action:

0

To:

0

From:

0

Attack for animation: JumpIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

Notes

Action:

0

To:

0

From:

0

Attack for animation: LayDown

Notes

Action:

0

To:

0

From:

0

Attack for animation: Melee

Notes

Action:

0

To:

0

From:

0

Attack for animation: PickUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Ride

File ID:

2622

Attack for animation: Run

Notes

Action:

0

To:

0

From:

0

Attack for animation: Scared

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredRun

Notes

Action:

0

To:

0

From:

0

Attack for animation: Shoot

Notes

Action:

0

To:

0

From:

0

Attack for animation: Sleep

Notes

Action:

0

To:

0

From:

0

Attack for animation: StickyWalk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Swim

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Throw

Notes

Action:

0

To:

0

From:

0

Attack for animation: Walk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Fly

Notes

Action:

0

To:

0

From:

0

Attack for animation: FlyIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: FlyExtendedIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredSwim

Notes

Action:

0

To:

0

From:

0

Attack animation length:

65535