ROBOSAUR

Dictionary

File ID:

25321

Word ID:

18324

Unk2:

469

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

213

Movement

Movement speed:

35

Jump height:

32

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Hostile

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

12

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

50

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Materials

Object subcategory 1:

1691

Object subcategory 2:

1752

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

RepulseFlee

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

2869

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractConsume

Only when equipped:

False

Object category:

Electronics

Object subcategory 1:

662

Object subcategory 2:

682

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractConsume

Only when equipped:

False

Object category:

Electronics

Object subcategory 1:

663

Object subcategory 2:

707

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractConsume

Only when equipped:

False

Object category:

Electronics

Object subcategory 1:

663

Object subcategory 2:

707

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Electric

Object category:

Misc

Object subcategory 1:

1809

Object subcategory 2:

6278

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6130

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6186

Object subcategory 2:

6272

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6243

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractUse

Only when equipped:

False

Custom emote:

Electric

Object category:

Furniture

Object subcategory 1:

1214

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractUse

Only when equipped:

False

Custom emote:

Electric

Object category:

Audio

Object subcategory 1:

27

Object subcategory 2:

52

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractUse

Only when equipped:

False

Custom emote:

Electric

Object category:

Audio

Object subcategory 1:

28

Object subcategory 2:

67

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractUse

Only when equipped:

False

Custom emote:

Electric

Object category:

Electronics

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractUse

Only when equipped:

False

Custom emote:

Electric

Object category:

Entertainment

Object subcategory 1:

742

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractUse

Only when equipped:

False

Custom emote:

Electric

Object category:

Tool

Object subcategory 1:

2257

Object subcategory 2:

2404

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 20

Mode:

AttractUse

Only when equipped:

False

Custom emote:

Electric

Object category:

Tool

Object subcategory 1:

2265

Object subcategory 2:

2541

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 21

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Misc

Object subcategory 1:

1809

Object subcategory 2:

1863

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 22

Mode:

AttractProtect

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1644

Adjective ID:

898

Atract/repulse 23

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

9

Adjective subcategory:

602

Adjective ID:

714

Atract/repulse 24

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Electric

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

8

Adjective subcategory:

552

Adjective ID:

562

Atract/repulse 25

Mode:

AttractProtect

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

7

Adjective subcategory:

411

Adjective ID:

1324

Atract/repulse 26

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

True

Water charge:

Short

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

False

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

Metal

Mass:

80

Integrity:

200

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnDeactivated

Non-repeatable:

False

Action 0: Wait

Frame count:

240

Action 1: Activate

Target

Target:

Self

Stage entity:

[any]

Trigger 1: OnCollide

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

2869

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Minimum speed (squared):

0

Use other speed:

False

Only when fired:

False

Action 0: Shock

Target

Target:

Self

Stage entity:

[any]

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

18689

Suppress banner:

False

Trigger 2: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 3: OnModifyCharge

Non-repeatable:

False

Charge modification trigger type:

ChargeGain

Action 0: Shock

Target

Target:

Self

Stage entity:

[any]

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

17912

Suppress banner:

False

Trigger 4: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

50

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

0.000000

Y:

43.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 7275

Mask ID:

20241

Display list data size:

952

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

12

Limb: RightArm

Index:

10

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

-40.906006

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

8

Spawn position points

Point 0:

0.143066, -0.321045

Point 1:

68.984131, -126.954590

Point 2:

-0.231689, -0.321045

Point 3:

21.101807, -126.954590

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

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Y:

-23.163330

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

9

Spawn position points

Point 0:

0.398682, -0.171387

Point 1:

126.926758, -126.991455

Point 2:

-0.046387, -0.171387

Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

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Y:

5.145020

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

10

Spawn position points

Point 0:

0.314209, -0.079346

Point 1:

123.074219, -93.302490

Point 2:

-0.068359, -0.079346

Point 3:

71.877197, -93.302490

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Frame 1: HotSpot

X:

17.000000

Y:

-11.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

50.000000

Y:

5.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 3: HotSpot

X:

11.000000

Y:

-21.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-7.250488

Y:

14.370361

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

11

Spawn position points

Point 0:

0.097656, -0.050293

Point 1:

95.593506, -27.573975

Point 2:

-0.066162, -0.050293

Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

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Y:

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Rotation:

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Enabled:

True

Body part:

Leg

Z order:

12

Spawn position points

Point 0:

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Point 1:

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Point 2:

-0.051025, -0.041748

Point 3:

41.019043, -33.960449

Point 4:

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Point 5:

41.019043, -16.022705

Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

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Y:

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Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

13

Spawn position points

Point 0:

0.088135, -0.011475

Point 1:

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Point 2:

-0.020996, -0.011475

Point 3:

41.026367, -9.978516

Point 4:

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Point 5:

41.026367, -5.018066

Point 6:

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Point 7:

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Frame 2: TexQuad

X:

7.798584

Y:

14.370361

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.097656, -0.050293

Point 1:

126.982666, -27.427002

Point 2:

-0.066162, -0.050293

Point 3:

106.028809, -27.427002

Point 4:

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Point 5:

106.028809, -1.745117

Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

-1.069336

Y:

11.881836

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

2

Spawn position points

Point 0:

0.058105, -0.041748

Point 1:

70.982422, -33.960449

Point 2:

-0.051025, -0.041748

Point 3:

57.018311, -33.960449

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

-2.884277

Y:

11.148438

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

3

Spawn position points

Point 0:

0.088135, -0.011475

Point 1:

54.982178, -9.978516

Point 2:

-0.020996, -0.011475

Point 3:

41.026367, -9.978516

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Frame 3: TexQuad

X:

-1.604492

Y:

2.664795

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

14

Spawn position points

Point 0:

0.038574, -0.030762

Point 1:

92.795410, -58.955811

Point 2:

-0.039307, -0.030762

Point 3:

81.464111, -58.955811

Point 4:

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Point 5:

81.464111, -45.315674

Point 6:

0.038574, 0.062744

Point 7:

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Children

Frame 0: TexQuad

X:

3.439697

Y:

5.521729

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

15

Spawn position points

Point 0:

0.089844, -0.026855

Point 1:

97.226074, -43.788574

Point 2:

-0.027100, -0.026855

Point 3:

81.515381, -43.788574

Point 4:

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Point 5:

81.515381, -30.218018

Point 6:

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Point 7:

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Children

Frame 0: HotSpot

X:

9.000000

Y:

3.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 4: TexQuad

X:

5.369873

Y:

1.616943

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

1

Spawn position points

Point 0:

0.038574, -0.030762

Point 1:

109.369385, -58.927490

Point 2:

-0.039307, -0.030762

Point 3:

96.186035, -58.927490

Point 4:

-0.039307, 0.062744

Point 5:

96.186035, -45.358887

Point 6:

0.038574, 0.062744

Point 7:

109.369385, -45.358887

Children

Frame 0: TexQuad

X:

3.439697

Y:

5.521729

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.089844, -0.026855

Point 1:

113.668457, -42.920898

Point 2:

-0.027100, -0.026855

Point 3:

97.771240, -42.920898

Point 4:

-0.027100, 0.066650

Point 5:

97.771240, -29.398682

Point 6:

0.089844, 0.066650

Point 7:

113.668457, -29.398682

Frame 5: TexQuad

X:

-14.826660

Y:

22.212891

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

5

Spawn position points

Point 0:

0.070801, -0.064453

Point 1:

38.972168, -33.967773

Point 2:

-0.225830, -0.064453

Point 3:

1.055664, -33.967773

Point 4:

-0.225830, 0.107178

Point 5:

1.055664, -12.008301

Point 6:

0.070801, 0.107178

Point 7:

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Children

Frame 0: TexQuad

X:

-24.324219

Y:

-3.977295

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

6

Spawn position points

Point 0:

0.066406, -0.237305

Point 1:

16.988770, -126.971924

Point 2:

-0.058350, -0.237305

Point 3:

1.025635, -126.971924

Point 4:

-0.058350, 0.051514

Point 5:

1.025635, -90.008789

Point 6:

0.066406, 0.051514

Point 7:

16.988770, -90.008789

Children

Frame 0: TexQuad

X:

5.552002

Y:

-27.334229

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

7

Spawn position points

Point 0:

0.038086, -0.062256

Point 1:

24.991455, -51.981445

Point 2:

-0.149170, -0.062256

Point 3:

1.016357, -51.981445

Point 4:

-0.149170, 0.039062

Point 5:

1.016357, -39.014648

Point 6:

0.038086, 0.039062

Point 7:

24.991455, -39.014648

Frame 6: HotSpot

X:

-19.000000

Y:

-11.000000

Rotation:

-40.000000

Enabled:

True

Type:

HotSpotSaddle

Enabled:

False

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

False

Filter

StageObject entity ID:

[any]

Frame 7: HotSpot

X:

-12.000000

Y:

4.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

30.000000

Height:

42.500000

Audio

Audio slot: InitAttack

Group ID:

24

SeqArc ID:

17

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

24

SeqArc ID:

17

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

24

SeqArc ID:

17

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

24

SeqArc ID:

17

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

24

SeqArc ID:

17

Seq ID:

0

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

24

SeqArc ID:

17

Seq ID:

0

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

5196

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

5197

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

5198

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

5200

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

5201

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: Idle

File ID:

5202

Attack for animation: Idle2

File ID:

5199

Attack for animation: Jump

File ID:

5203

Attack for animation: JumpIdle

File ID:

5204

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

5205

Attack for animation: LayDown

File ID:

5206

Attack for animation: Melee

File ID:

1788

Notes

Action:

40

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

26271

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

5207

Attack for animation: Scared

File ID:

5208

Attack for animation: ScaredRun

File ID:

5209

Attack for animation: Shoot

File ID:

26272

Notes

Action:

22

To:

0

From:

36

Attack for animation: Sleep

File ID:

5210

Attack for animation: StickyWalk

File ID:

5211

Attack for animation: Swim

File ID:

26274

Attack for animation: SwimIdle

File ID:

5212

Attack for animation: Throw

File ID:

30787

Attack for animation: Walk

File ID:

5213

Attack for animation: Fly

File ID:

26269

Attack for animation: FlyIdle

File ID:

26270

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

26268

Attack for animation: FlyExtendedIdle

File ID:

26266

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

26269

Attack for animation: ScaredSwim

File ID:

26274

Attack animation length:

59