SELKIE

Dictionary

File ID:

25297

Word ID:

19298

Unk2:

335

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

79

Movement

Movement speed:

40

Jump height:

20

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

Flee

Attack damage:

10

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6131

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

RepulseFlee

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1644

Adjective ID:

[any]

Atract/repulse 3

Mode:

RepulseFlee

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

9

Adjective subcategory:

602

Adjective ID:

726

Atract/repulse 4

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

895

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Big

Object subcategory 1:

125

Object subcategory 2:

6171

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Big

Object subcategory 1:

125

Object subcategory 2:

248

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6246

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractProtect

Only when equipped:

True

Object category:

Clothes

Object subcategory 1:

388

Object subcategory 2:

476

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1637

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1563

Object subcategory 2:

1612

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractProtect

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2082

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1562

Object subcategory 2:

1590

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6135

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6132

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 20

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6135

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 21

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6132

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 22

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

50

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

2.000000

Y:

25.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 26605

Mask ID:

27302

Display list data size:

372

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

3

Limb: RightArm

Index:

2

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.925781

Y:

-19.318604

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.050049, -0.067139

Point 1:

14.981201, -31.991943

Point 2:

-0.059082, -0.067139

Point 3:

1.008057, -31.991943

Point 4:

-0.059082, 0.050049

Point 5:

1.008057, -17.022705

Point 6:

0.050049, 0.050049

Point 7:

14.981201, -17.022705

Children

Frame 0: TexQuad

X:

-0.421143

Y:

-8.276123

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

1

Spawn position points

Point 0:

0.079590, -0.166748

Point 1:

28.993652, -62.990723

Point 2:

-0.131104, -0.166748

Point 3:

2.010254, -62.990723

Point 4:

-0.131104, 0.067383

Point 5:

2.010254, -33.013672

Point 6:

0.079590, 0.067383

Point 7:

28.993652, -33.013672

Children

Frame 0: HotSpot

X:

-2.000000

Y:

-15.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

-2.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

13.000000

Y:

-3.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 1: TexQuad

X:

-6.904785

Y:

-5.083496

Rotation:

90.000000

Enabled:

True

Body part:

Arm

Z order:

5

Spawn position points

Point 0:

0.019287, -0.019043

Point 1:

22.996826, -29.993896

Point 2:

-0.035156, -0.019043

Point 3:

16.003662, -29.993896

Point 4:

-0.035156, 0.074463

Point 5:

16.003662, -18.006836

Point 6:

0.019287, 0.074463

Point 7:

22.996826, -18.006836

Children

Frame 0: HotSpot

X:

-1.000000

Y:

6.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

4.062744

Y:

-5.083496

Rotation:

-90.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.035156, -0.019043

Point 1:

30.997314, -29.993896

Point 2:

-0.019287, -0.019043

Point 3:

24.004150, -29.993896

Point 4:

-0.019287, 0.074463

Point 5:

24.004150, -18.006836

Point 6:

0.035156, 0.074463

Point 7:

30.997314, -18.006836

Frame 3: TexQuad

X:

-0.925781

Y:

3.791504

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

3

Spawn position points

Point 0:

0.050537, -0.019043

Point 1:

17.979980, -15.991455

Point 2:

-0.082031, -0.019043

Point 3:

1.008057, -15.991455

Point 4:

-0.082031, 0.097900

Point 5:

1.008057, -1.022217

Point 6:

0.050537, 0.097900

Point 7:

17.979980, -1.022217

Children

Frame 0: TexQuad

X:

-8.023193

Y:

11.024170

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

4

Spawn position points

Point 0:

0.019287, -0.034912

Point 1:

30.993408, -9.988770

Point 2:

-0.066406, -0.034912

Point 3:

20.016113, -9.988770

Point 4:

-0.066406, 0.035156

Point 5:

20.016113, -1.014160

Point 6:

0.019287, 0.035156

Point 7:

30.993408, -1.014160

Frame 4: HotSpot

X:

-4.000000

Y:

-2.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

10.500000

Height:

22.000000

Audio

Audio slot: InitAttack

Group ID:

21

SeqArc ID:

14

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

91

SeqArc ID:

61

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

85

SeqArc ID:

55

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

87

SeqArc ID:

57

Seq ID:

0

Sound attribute:

None

Audio slot: Steal

Group ID:

95

SeqArc ID:

65

Seq ID:

0

Sound attribute:

None

Audio slot: Sick

Group ID:

97

SeqArc ID:

67

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

2306

Notes

Action:

50

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

2307

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

2308

Notes

Action:

85

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

2310

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

2311

Attack for animation: Idle

File ID:

2313

Attack for animation: Idle2

File ID:

25541

Attack for animation: Jump

File ID:

31090

Attack for animation: JumpIdle

File ID:

31091

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

31092

Attack for animation: LayDown

File ID:

2314

Attack for animation: Melee

File ID:

2315

Notes

Action:

21

To:

10

From:

32

Attack for animation: PickUp

File ID:

2316

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

31093

Attack for animation: Scared

File ID:

2317

Attack for animation: ScaredRun

File ID:

31093

Attack for animation: Shoot

File ID:

2319

Notes

Action:

18

To:

6

From:

32

Attack for animation: Sleep

File ID:

2320

Attack for animation: StickyWalk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Swim

File ID:

2321

Attack for animation: SwimIdle

File ID:

2322

Attack for animation: Throw

File ID:

2324

Attack for animation: Walk

File ID:

31093

Attack for animation: Fly

File ID:

25542

Attack for animation: FlyIdle

File ID:

25543

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

2309

Attack for animation: FlyExtendedIdle

File ID:

25540

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

25542

Attack for animation: ScaredSwim

File ID:

2321

Attack animation length:

80