SHOGGOTH

Dictionary

File ID:

25274

Word ID:

19566

Unk2:

511

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

255

Movement

Movement speed:

35

Jump height:

32

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

12

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

35

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6131

Object subcategory 2:

6147

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6131

Object subcategory 2:

6145

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractProtect

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1644

Adjective ID:

1555

Atract/repulse 8

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5980

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

70

Integrity:

150

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-5.000000

Y:

47.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 7281

Mask ID:

22571

Display list data size:

1068

Limb: Body

Index:

0

Limb: Head

Index:

255

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

-37.858643

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

8

Spawn position points

Point 0:

0.378906, -0.391602

Point 1:

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Point 2:

-0.378906, -0.391602

Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

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Y:

-12.608398

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

15

Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

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Y:

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Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

16

Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

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Y:

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Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

17

Spawn position points

Point 0:

0.161621, -0.018311

Point 1:

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Point 2:

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Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: HotSpot

X:

1.000000

Y:

26.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

24.849365

Y:

-12.608398

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.058594, -0.042480

Point 1:

185.980225, -25.991699

Point 2:

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Point 3:

166.010498, -25.991699

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

-3.798828

Y:

17.066162

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

1

Spawn position points

Point 0:

0.191406, -0.050537

Point 1:

217.981689, -14.991455

Point 2:

-0.050537, -0.050537

Point 3:

187.013916, -14.991455

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

20.754883

Y:

1.760986

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

2

Spawn position points

Point 0:

0.161621, -0.018311

Point 1:

254.973633, -34.982910

Point 2:

-0.119385, -0.018311

Point 3:

219.042480, -34.982910

Point 4:

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Point 5:

219.042480, -1.022705

Point 6:

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Point 7:

254.973633, -1.022705

Frame 2: TexQuad

X:

-23.233398

Y:

-32.698975

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

12

Spawn position points

Point 0:

0.034912, -0.097412

Point 1:

92.977539, -81.994385

Point 2:

-0.027344, -0.097412

Point 3:

85.025879, -81.994385

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

0.069336

Y:

-11.942383

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

13

Spawn position points

Point 0:

0.027344, -0.105225

Point 1:

92.979492, -99.992188

Point 2:

-0.027100, -0.105225

Point 3:

86.019775, -99.992188

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

0.048584

Y:

-11.948486

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

14

Spawn position points

Point 0:

0.027100, -0.097412

Point 1:

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Point 2:

-0.027344, -0.097412

Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Frame 3: TexQuad

X:

-5.801025

Y:

-43.761230

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

9

Spawn position points

Point 0:

0.042969, -0.104980

Point 1:

108.988770, -83.989014

Point 2:

-0.042725, -0.104980

Point 3:

98.036133, -83.989014

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

1.012451

Y:

-11.018799

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

10

Spawn position points

Point 0:

0.034912, -0.120605

Point 1:

108.986084, -103.987061

Point 2:

-0.027344, -0.120605

Point 3:

101.032959, -103.987061

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

0.992188

Y:

-14.244873

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

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Spawn position points

Point 0:

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Point 1:

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Point 2:

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Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Frame 4: TexQuad

X:

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Y:

-45.839600

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

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Spawn position points

Point 0:

0.042969, -0.104980

Point 1:

108.988770, -83.989014

Point 2:

-0.042725, -0.104980

Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

1.012451

Y:

-11.018799

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

4

Spawn position points

Point 0:

0.034912, -0.120605

Point 1:

108.986084, -103.987061

Point 2:

-0.027344, -0.120605

Point 3:

101.032959, -103.987061

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Frame 5: TexQuad

X:

30.767090

Y:

-35.612793

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

5

Spawn position points

Point 0:

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Point 1:

126.986572, -84.986328

Point 2:

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Point 3:

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Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

7.105713

Y:

-12.882324

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

6

Spawn position points

Point 0:

0.034912, -0.120850

Point 1:

124.988281, -104.992920

Point 2:

-0.027344, -0.120850

Point 3:

117.012695, -104.992920

Point 4:

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Point 5:

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Point 6:

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Point 7:

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Children

Frame 0: TexQuad

X:

-0.953857

Y:

-18.035156

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

7

Spawn position points

Point 0:

0.042480, -0.120850

Point 1:

124.978760, -126.982178

Point 2:

-0.019775, -0.120850

Point 3:

117.019531, -126.982178

Point 4:

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Point 5:

117.019531, -106.014160

Point 6:

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Point 7:

124.978760, -106.014160

Frame 6: HotSpot

X:

1.000000

Y:

-47.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddle

Enabled:

False

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

False

Filter

StageObject entity ID:

[any]

Frame 7: HotSpot

X:

36.000000

Y:

-11.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 8: HotSpot

X:

19.000000

Y:

-50.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 9: HotSpot

X:

23.000000

Y:

-39.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 10: HotSpot

X:

-32.000000

Y:

-14.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

41.000000

Height:

46.500000

Audio

Audio slot: InitAttack

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

161

SeqArc ID:

105

Seq ID:

2

Sound attribute:

None

Audio slot: Flee

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

2560

Notes

Action:

33

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

2561

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

2562

Notes

Action:

81

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

2564

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

2565

Attack for animation: Idle

File ID:

2566

Attack for animation: Idle2

File ID:

2563

Attack for animation: Jump

File ID:

31109

Attack for animation: JumpIdle

File ID:

31110

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

31111

Attack for animation: LayDown

File ID:

2567

Attack for animation: Melee

File ID:

1686

Notes

Action:

40

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

25598

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

2568

Attack for animation: Scared

File ID:

2569

Attack for animation: ScaredRun

File ID:

2570

Attack for animation: Shoot

File ID:

25599

Notes

Action:

22

To:

0

From:

40

Attack for animation: Sleep

File ID:

2571

Attack for animation: StickyWalk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Swim

File ID:

25600

Attack for animation: SwimIdle

File ID:

25601

Attack for animation: Throw

File ID:

30443

Attack for animation: Walk

File ID:

2572

Attack for animation: Fly

File ID:

25596

Attack for animation: FlyIdle

File ID:

25597

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25595

Attack for animation: FlyExtendedIdle

File ID:

25594

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

25596

Attack for animation: ScaredSwim

File ID:

25600

Attack animation length:

52