SPRING HEELED JACK

Dictionary

File ID:

25211

Word ID:

20588

Unk2:

364

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

108

Movement

Movement speed:

45

Jump height:

64

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

10

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

30

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5980

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

50

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

2.000000

Y:

30.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 7285

Mask ID:

21036

Display list data size:

372

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

5

Limb: RightLeg

Index:

4

Children

Frame 0: TexQuad

X:

0.000000

Y:

-22.004883

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.055176, -0.070068

Point 1:

22.973633, -83.989990

Point 2:

-0.077393, -0.070068

Point 3:

6.029541, -83.989990

Point 4:

-0.077393, 0.085938

Point 5:

6.029541, -64.013428

Point 6:

0.055176, 0.085938

Point 7:

22.973633, -64.013428

Children

Frame 0: TexQuad

X:

-0.195312

Y:

-7.127930

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

3

Spawn position points

Point 0:

0.088135, -0.295410

Point 1:

26.988770, -126.989746

Point 2:

-0.114746, -0.295410

Point 3:

1.011719, -126.989746

Point 4:

-0.114746, 0.009033

Point 5:

1.011719, -88.011963

Point 6:

0.088135, 0.009033

Point 7:

26.988770, -88.011963

Children

Frame 0: HotSpot

X:

-4.000000

Y:

-12.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

12.000000

Y:

-4.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 1: TexQuad

X:

-7.134033

Y:

-3.494629

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

5

Spawn position points

Point 0:

0.018066, -0.026855

Point 1:

39.907471, -35.991943

Point 2:

-0.286377, -0.026855

Point 3:

1.018555, -35.991943

Point 4:

-0.286377, 0.105713

Point 5:

1.018555, -19.054443

Point 6:

0.018066, 0.105713

Point 7:

39.907471, -19.054443

Children

Frame 0: HotSpot

X:

-28.000000

Y:

3.000000

Rotation:

180.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

5.539062

Y:

-2.447754

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

0

Spawn position points

Point 0:

0.246338, -0.035156

Point 1:

62.989502, -76.981689

Point 2:

-0.042480, -0.035156

Point 3:

26.051514, -76.981689

Point 4:

-0.042480, 0.097412

Point 5:

26.051514, -60.005859

Point 6:

0.246338, 0.097412

Point 7:

62.989502, -60.005859

Frame 3: TexQuad

X:

-5.352051

Y:

7.452393

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.042725, -0.019043

Point 1:

12.992188, -56.984131

Point 2:

-0.042969, -0.019043

Point 3:

2.018555, -56.984131

Point 4:

-0.042969, 0.113525

Point 5:

2.018555, -40.008057

Point 6:

0.042725, 0.113525

Point 7:

12.992188, -40.008057

Frame 4: TexQuad

X:

3.618896

Y:

7.452393

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

0.058350, -0.019043

Point 1:

29.988770, -56.984131

Point 2:

-0.027344, -0.019043

Point 3:

19.015137, -56.984131

Point 4:

-0.027344, 0.113525

Point 5:

19.015137, -40.008057

Point 6:

0.058350, 0.113525

Point 7:

29.988770, -40.008057

Frame 5: HotSpot

X:

0.000000

Y:

12.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddleSnap

Enabled:

False

Filter

StageObject entity ID:

[any]

Frame 6: HotSpot

X:

-6.000000

Y:

1.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

15.500000

Height:

30.000000

Audio

Audio slot: InitAttack

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

161

SeqArc ID:

105

Seq ID:

2

Sound attribute:

None

Audio slot: Flee

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

1911

Notes

Action:

25

To:

[any]

From:

[any]

Attack for animation: Celebrate

File ID:

6364

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

File ID:

6366

Attack for animation: ClimbLadder

File ID:

3492

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

1912

Attack for animation: Dig

File ID:

6368

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Drive

File ID:

6370

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Eat

File ID:

1913

Notes

Action:

75

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

1915

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

1918

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Idle

File ID:

1919

Attack for animation: Idle2

File ID:

1914

Attack for animation: Jump

File ID:

6376

Attack for animation: JumpIdle

File ID:

6378

Attack for animation: Kick

File ID:

6380

Attack for animation: Land

File ID:

6382

Attack for animation: LayDown

File ID:

1920

Attack for animation: Melee

File ID:

3510

Notes

Action:

18

To:

8

From:

25

Attack for animation: PickUp

File ID:

6384

Notes

Action:

75

To:

[any]

From:

[any]

Attack for animation: Ride

File ID:

6388

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Run

File ID:

1921

Attack for animation: Scared

File ID:

3516

Attack for animation: ScaredRun

File ID:

1923

Attack for animation: Shoot

File ID:

6390

Notes

Action:

17

To:

0

From:

30

Attack for animation: Sleep

File ID:

1924

Attack for animation: StickyWalk

File ID:

3521

Attack for animation: Swim

File ID:

6392

Attack for animation: SwimIdle

File ID:

1925

Attack for animation: Throw

File ID:

31049

Attack for animation: Walk

File ID:

1926

Attack for animation: Fly

File ID:

1916

Attack for animation: FlyIdle

File ID:

1917

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

6374

Attack for animation: FlyExtendedIdle

File ID:

6372

Attack for animation: Sit

File ID:

3519

Attack for animation: ScaredFly

File ID:

1916

Attack for animation: ScaredSwim

File ID:

6392

Attack animation length:

45