TENGU

Dictionary

File ID:

25221

Word ID:

21718

Unk2:

351

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

95

Movement

Movement speed:

35

Jump height:

32

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

10

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

20

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6180

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6131

Object subcategory 2:

6146

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Entertainment

Object subcategory 1:

744

Object subcategory 2:

787

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

50

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

1.000000

Y:

23.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 7291

Mask ID:

21129

Display list data size:

428

Limb: Body

Index:

0

Limb: Head

Index:

2

Limb: LeftArm

Index:

6

Limb: RightArm

Index:

5

Limb: LeftLeg

Index:

4

Limb: RightLeg

Index:

3

Children

Frame 0: TexQuad

X:

0.000000

Y:

-15.095947

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

3

Spawn position points

Point 0:

0.054688, -0.069336

Point 1:

49.984131, -51.979248

Point 2:

-0.054688, -0.069336

Point 3:

36.024414, -51.979248

Point 4:

-0.054688, 0.055420

Point 5:

36.024414, -36.023193

Point 6:

0.054688, 0.055420

Point 7:

49.984131, -36.023193

Children

Frame 0: TexQuad

X:

-6.445557

Y:

-7.269287

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

0

Spawn position points

Point 0:

0.011719, -0.136719

Point 1:

23.986328, -29.983398

Point 2:

-0.152100, -0.136719

Point 3:

3.016602, -29.983398

Point 4:

-0.152100, 0.066162

Point 5:

3.016602, -4.037354

Point 6:

0.011719, 0.066162

Point 7:

23.986328, -4.037354

Frame 1: TexQuad

X:

-0.510010

Y:

-8.315918

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

4

Spawn position points

Point 0:

0.097900, -0.198975

Point 1:

30.994873, -62.995850

Point 2:

-0.136230, -0.198975

Point 3:

1.007568, -62.995850

Point 4:

-0.136230, 0.027344

Point 5:

1.007568, -34.051025

Point 6:

0.097900, 0.027344

Point 7:

30.994873, -34.051025

Children

Frame 0: HotSpot

X:

-1.000000

Y:

-17.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

-2.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

11.000000

Y:

-1.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 2: TexQuad

X:

-4.489746

Y:

6.560059

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

5

Spawn position points

Point 0:

0.042969, -0.026855

Point 1:

43.994629, -13.988281

Point 2:

-0.042725, -0.026855

Point 3:

33.021240, -13.988281

Point 4:

-0.042725, 0.066650

Point 5:

33.021240, -2.008789

Point 6:

0.042969, 0.066650

Point 7:

43.994629, -2.008789

Frame 3: TexQuad

X:

3.450928

Y:

5.564941

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

2

Spawn position points

Point 0:

0.050537, -0.019287

Point 1:

56.983398, -13.988281

Point 2:

-0.027344, -0.019287

Point 3:

47.019287, -13.988281

Point 4:

-0.027344, 0.074219

Point 5:

47.019287, -2.008789

Point 6:

0.050537, 0.074219

Point 7:

56.983398, -2.008789

Frame 4: TexQuad

X:

-7.474609

Y:

-3.306396

Rotation:

90.000000

Enabled:

True

Body part:

Arm

Z order:

6

Spawn position points

Point 0:

0.027100, -0.027100

Point 1:

42.996094, -30.986816

Point 2:

-0.042969, -0.027100

Point 3:

34.010742, -30.986816

Point 4:

-0.042969, 0.082031

Point 5:

34.010742, -17.027100

Point 6:

0.027100, 0.082031

Point 7:

42.996094, -17.027100

Children

Frame 0: HotSpot

X:

-2.525146

Y:

6.402588

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 5: TexQuad

X:

4.526855

Y:

-3.306396

Rotation:

-90.000000

Enabled:

True

Body part:

Arm

Z order:

1

Spawn position points

Point 0:

0.042725, -0.027100

Point 1:

54.997070, -30.986816

Point 2:

-0.027344, -0.027100

Point 3:

46.011719, -30.986816

Point 4:

-0.027344, 0.082031

Point 5:

46.011719, -17.027100

Point 6:

0.042725, 0.082031

Point 7:

54.997070, -17.027100

Frame 6: HotSpot

X:

0.000000

Y:

5.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddleSnap

Enabled:

False

Filter

StageObject entity ID:

[any]

Frame 7: HotSpot

X:

-4.000000

Y:

-4.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

13.000000

Height:

22.000000

Audio

Audio slot: InitAttack

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

161

SeqArc ID:

105

Seq ID:

2

Sound attribute:

None

Audio slot: Flee

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3284

Notes

Action:

40

To:

[any]

From:

[any]

Attack for animation: Celebrate

File ID:

3285

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

File ID:

3286

Attack for animation: ClimbLadder

File ID:

3287

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3288

Attack for animation: Dig

File ID:

3289

Attack for animation: Drive

File ID:

3290

Attack for animation: Eat

File ID:

3291

Notes

Action:

100

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3293

Notes

Action:

55

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3296

Attack for animation: Idle

File ID:

3297

Attack for animation: Idle2

File ID:

3292

Attack for animation: Jump

File ID:

3298

Attack for animation: JumpIdle

File ID:

3299

Attack for animation: Kick

File ID:

3300

Notes

Action:

18

To:

[any]

From:

[any]

Attack for animation: Land

File ID:

3301

Attack for animation: LayDown

File ID:

3302

Attack for animation: Melee

File ID:

3303

Attack for animation: PickUp

File ID:

3305

Attack for animation: Ride

File ID:

3306

Attack for animation: Run

File ID:

3308

Attack for animation: Scared

File ID:

3309

Attack for animation: ScaredRun

File ID:

3310

Attack for animation: Shoot

File ID:

3311

Notes

Action:

10

To:

0

From:

20

Attack for animation: Sleep

File ID:

3313

Attack for animation: StickyWalk

File ID:

3314

Attack for animation: Swim

File ID:

3315

Attack for animation: SwimIdle

File ID:

3316

Attack for animation: Throw

File ID:

3317

Attack for animation: Walk

File ID:

3318

Attack for animation: Fly

File ID:

3294

Attack for animation: FlyIdle

File ID:

3295

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25783

Attack for animation: FlyExtendedIdle

File ID:

25782

Attack for animation: Sit

File ID:

3312

Attack for animation: ScaredFly

File ID:

3294

Attack for animation: ScaredSwim

File ID:

3315

Attack animation length:

65