WETA

Dictionary

File ID:

15204

Word ID:

23633

Unk2:

332

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

76

Movement

Movement speed:

35

Jump height:

20

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

Attack

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2714

Object subcategory 2:

2757

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5980

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

5

Integrity:

5

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 1: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 2: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

5

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

1.000000

Y:

8.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 9010

Mask ID:

23355

Display list data size:

312

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

3

Limb: RightLeg

Index:

2

Children

Frame 0: TexQuad

X:

0.000000

Y:

-8.522705

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

1

Spawn position points

Point 0:

0.073975, -0.027100

Point 1:

23.992920, -12.990479

Point 2:

-0.105469, -0.027100

Point 3:

1.015381, -12.990479

Point 4:

-0.105469, 0.066406

Point 5:

1.015381, -1.011963

Point 6:

0.073975, 0.066406

Point 7:

23.992920, -1.011963

Children

Frame 0: TexQuad

X:

4.103271

Y:

-0.981934

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

2

Spawn position points

Point 0:

0.073242, -0.097412

Point 1:

30.993408, -30.988281

Point 2:

-0.004639, -0.097412

Point 3:

21.005615, -30.988281

Point 4:

-0.004639, 0.042969

Point 5:

21.005615, -13.010498

Point 6:

0.073242, 0.042969

Point 7:

30.993408, -13.010498

Children

Frame 0: HotSpot

X:

2.000000

Y:

-4.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

3.000000

Y:

-1.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

6.000000

Y:

3.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-6.983398

Y:

0.989990

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.011475, -0.034668

Point 1:

9.952637, -29.990479

Point 2:

-0.050781, -0.034668

Point 3:

2.012939, -29.990479

Point 4:

-0.050781, 0.058838

Point 5:

2.012939, -18.012207

Point 6:

0.011475, 0.058838

Point 7:

9.952637, -18.012207

Frame 2: TexQuad

X:

-5.012695

Y:

0.989990

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

0

Spawn position points

Point 0:

0.011475, -0.034668

Point 1:

9.952637, -29.990479

Point 2:

-0.050781, -0.034668

Point 3:

2.012939, -29.990479

Point 4:

-0.050781, 0.058838

Point 5:

2.012939, -18.012207

Point 6:

0.011475, 0.058838

Point 7:

9.952637, -18.012207

Frame 3: TexQuad

X:

-0.076172

Y:

-3.033691

Rotation:

0.000000

Enabled:

True

Body part:

Wing

Z order:

3

Spawn position points

Point 0:

0.004639, -0.010742

Point 1:

20.395752, -30.851318

Point 2:

-0.070068, -0.010742

Point 3:

13.924561, -30.851318

Point 4:

-0.070068, 0.028076

Point 5:

13.924561, -27.876953

Point 6:

0.004639, 0.028076

Point 7:

20.395752, -27.876953

Frame 4: HotSpot

X:

3.000000

Y:

-1.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipmentPickup

Filter

StageObject entity ID:

[any]

Frame 5: HotSpot

X:

-5.000000

Y:

-2.000000

Rotation:

0.000000

Enabled:

False

Type:

HotSpotSaddle

Enabled:

True

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

True

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

13.000000

Height:

8.000000

Audio

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3846

Notes

Action:

42

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3847

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

3848

Notes

Action:

58

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3851

Notes

Action:

65

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3852

Attack for animation: Idle

File ID:

3853

Attack for animation: Idle2

File ID:

3849

Attack for animation: Jump

File ID:

3854

Attack for animation: JumpIdle

File ID:

3855

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

3857

Attack for animation: LayDown

File ID:

3858

Attack for animation: Melee

File ID:

1729

Notes

Action:

51

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

25862

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

3859

Attack for animation: Scared

File ID:

3860

Attack for animation: ScaredRun

File ID:

3861

Attack for animation: Shoot

File ID:

25863

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

3863

Attack for animation: StickyWalk

File ID:

3864

Attack for animation: Swim

File ID:

30667

Attack for animation: SwimIdle

File ID:

3866

Attack for animation: Throw

File ID:

30668

Attack for animation: Walk

File ID:

3868

Attack for animation: Fly

File ID:

25860

Attack for animation: FlyIdle

File ID:

25861

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25859

Attack for animation: FlyExtendedIdle

File ID:

25858

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

25860

Attack for animation: ScaredSwim

File ID:

30667

Attack animation length:

90