libnedit
Lightweight C++ library for Nintendo DS(i) formats
Loading...
Searching...
No Matches
Public Member Functions | Public Attributes | List of all members
ntr::fmt::ROM::Banner Struct Reference

Public Member Functions

std::u16string GetGameTitle (const util::SystemLanguage lang)
 
void SetGameTitle (const util::SystemLanguage lang, const std::u16string &game_title_str)
 

Public Attributes

u8 version
 
u8 reserved_1
 
u16 crc16_v1
 
u8 reserved_2 [28]
 
u8 icon_chr [gfx::IconCharSize]
 
u8 icon_plt [gfx::IconPaletteSize]
 
char16_t game_titles [static_cast< u32 >(util::SystemLanguage::Count)][GameTitleLength]
 

The documentation for this struct was generated from the following file: