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15#include <SDL2/SDL_mixer.h>
16#include <pu/pu_Include.hpp>
20 using Music = Mix_Music*;
void FadeOutMusic(const i32 ms)
void SetMusicPosition(const double sec)
void PlayMusicWithFadeIn(Music mus, const i32 loops, const i32 ms)
void DestroyMusic(Music &mus)
Music OpenMusic(const std::string &path)
void SetMusicVolume(const i32 vol)
void PlayMusic(Music mus, const int loops)
Definition audio_Music.hpp:18