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Plutonium framework API 1.0.0
Easy-to-use, SDL2-based UI framework for Nintendo Switch homebrew
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Namespaces | |
| namespace | audio |
| namespace | sdl2 |
| namespace | ttf |
| namespace | ui |
Typedefs | |
| using | i32 = s32 |
Variables | |
| constexpr u32 | Module = 493 |
| constexpr auto | ResultSdlInitFailed = ((((Module)&0x1FF)) | ((1)&0x1FFF)<<9) |
| constexpr auto | ResultSdlCreateWindowFailed = ((((Module)&0x1FF)) | ((2)&0x1FFF)<<9) |
| constexpr auto | ResultSdlCreateRendererFailed = ((((Module)&0x1FF)) | ((3)&0x1FFF)<<9) |
| constexpr auto | ResultImgInitFailed = ((((Module)&0x1FF)) | ((4)&0x1FFF)<<9) |
| constexpr auto | ResultTtfInitFailed = ((((Module)&0x1FF)) | ((5)&0x1FFF)<<9) |
| using pu::i32 = s32 |
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