libeditwl
Lightweight C++ library for Nintendo DS(i) formats
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Public Member Functions | |
virtual Result | ReadBuffer (void *read_buf, const size_t read_size)=0 |
virtual Result | WriteBuffer (const void *write_buf, const size_t write_size)=0 |
virtual Result | SetOffset (const ssize_t offset, const Whence whence)=0 |
virtual Result | GetOffset (size_t &out_offset)=0 |
virtual Result | GetSize (size_t &out_size)=0 |
Result | SetAbsoluteOffset (const size_t offset) |
Result | MoveOffset (const ssize_t offset) |
template<typename T> | |
Result | Read (T &out_t) |
template<typename T> | |
Result | Write (const T &t) |
template<typename T> | |
Result | ReadLEB128 (T &out_t) |
template<typename C> | |
Result | ReadNullTerminatedString (std::basic_string< C > &out_str, const size_t tmp_buf_size=0x200) |
template<typename C> | |
Result | WriteString (const std::basic_string< C > &str) |
Result | WriteCString (const char *str) |
Result | WriteEnsureAlignmentPadding (const size_t align, size_t &out_pad_size) |
Result | WriteEnsureAlignment (const size_t align) |
template<typename T> | |
Result | WriteVector (const std::vector< T > &vec) |
template<typename C> | |
Result | WriteNullTerminatedString (const std::basic_string< C > &str) |