libeditwl
Lightweight C++ library for Nintendo DS(i) formats
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twl::fmt::ROM::Banner Struct Reference

Public Member Functions

std::u16string GetGameTitle (const Language lang)
void SetGameTitle (const Language lang, const std::u16string &game_title_str)

Public Attributes

u8 version
u8 reserved_1
u16 crc16_v1
u8 reserved_2 [28]
u8 icon_chr [gfx::IconCharSize]
u8 icon_plt [gfx::IconPaletteSize]
char16_t game_titles [static_cast< u32 >(Language::Count)][GameTitleLength]

The documentation for this struct was generated from the following file: