libeditwl
Lightweight C++ library for Nintendo DS(i) formats
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twl::gfx::GraphicsToRgbaContext Struct Reference

Public Attributes

const u8 * gfx_data
size_t gfx_data_size
const u8 * plt_data
size_t plt_data_size
const u8 * scr_data
size_t scr_data_size
u32 scr_width
u32 scr_height
u32 plt_idx
u32 def_width
u32 def_height
PixelFormat pix_fmt
CharacterFormat char_fmt
bool first_color_transparent
abgr8888::Colorout_rgba
u32 out_width
u32 out_height

The documentation for this struct was generated from the following file: