libeditwl
Lightweight C++ library for Nintendo DS(i) formats
Loading...
Searching...
No Matches
twl::gfx::RgbaToGraphicsContext Struct Reference

Public Attributes

const abgr8888::Colorrgba_data
u32 width
u32 height
PixelFormat pix_fmt
CharacterFormat char_fmt
bool gen_scr_data
u8 * out_gfx_data
size_t out_gfx_data_size
u8 * out_plt_data
size_t out_plt_data_size
u8 * out_scr_data
size_t out_scr_data_size

The documentation for this struct was generated from the following file: