TREANT

Dictionary

File ID:

8526

Word ID:

22474

Unk2:

382

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

129

Movement

Movement speed:

20

Jump height:

20

Grant jump:

False

Include rider air movement:

False

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

20

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

BuildingObjects

Object subcategory 1:

306

Object subcategory 2:

312

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Big

Object subcategory 1:

119

Object subcategory 2:

197

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6243

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Weapon

Object subcategory 1:

2714

Object subcategory 2:

2754

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6131

Object subcategory 2:

6146

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6180

Object subcategory 2:

6195

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractProtect

Only when equipped:

False

Object category:

Creature

Object subcategory 1:

6129

Object subcategory 2:

6132

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractProtect

Only when equipped:

False

Object category:

Big

Object subcategory 1:

113

Object subcategory 2:

146

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractProtect

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2129

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractProtect

Only when equipped:

False

Object category:

Plants

Object subcategory 1:

2130

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicPlant

Mass:

60

Integrity:

60

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

0

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 1: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

0.000000

Y:

40.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 28204

Mask ID:

29986

Display list data size:

604

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

-41.220459

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

4

Spawn position points

Point 0:

0.153564, -0.302734

Point 1:

43.999268, -126.990723

Point 2:

-0.182129, -0.302734

Point 3:

1.002686, -126.990723

Point 4:

-0.182129, 0.189209

Point 5:

1.002686, -64.005615

Point 6:

0.153564, 0.189209

Point 7:

43.999268, -64.005615

Children

Frame 0: TexQuad

X:

1.012695

Y:

-35.900879

Rotation:

0.000000

Enabled:

True

Body part:

None

Z order:

6

Spawn position points

Point 0:

0.074219, -0.100098

Point 1:

57.845215, -30.454834

Point 2:

-0.066162, -0.100098

Point 3:

52.224854, -30.454834

Point 4:

-0.066162, 0.016846

Point 5:

52.224854, -25.513428

Point 6:

0.074219, 0.016846

Point 7:

57.845215, -25.513428

Frame 1: TexQuad

X:

-11.844971

Y:

1.733643

Rotation:

5.944580

Enabled:

True

Body part:

Arm

Z order:

8

Spawn position points

Point 0:

0.042969, -0.026855

Point 1:

12.998535, -59.994629

Point 2:

-0.027100, -0.026855

Point 3:

4.000244, -59.994629

Point 4:

-0.027100, 0.105713

Point 5:

4.000244, -43.009766

Point 6:

0.042969, 0.105713

Point 7:

12.998535, -43.009766

Children

Frame 0: TexQuad

X:

-0.027100

Y:

11.766357

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

9

Spawn position points

Point 0:

0.035156, -0.026367

Point 1:

13.998535, -39.994873

Point 2:

-0.058350, -0.026367

Point 3:

2.000732, -39.994873

Point 4:

-0.058350, 0.137451

Point 5:

2.000732, -19.007080

Point 6:

0.035156, 0.137451

Point 7:

13.998535, -19.007080

Children

Frame 0: HotSpot

X:

-1.000000

Y:

11.000000

Rotation:

174.055176

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

10.175293

Y:

1.733643

Rotation:

-4.964111

Enabled:

True

Body part:

Arm

Z order:

1

Spawn position points

Point 0:

0.042969, -0.026855

Point 1:

29.008301, -59.994629

Point 2:

-0.027100, -0.026855

Point 3:

20.010254, -59.994629

Point 4:

-0.027100, 0.105713

Point 5:

20.010254, -43.009766

Point 6:

0.042969, 0.105713

Point 7:

29.008301, -43.009766

Children

Frame 0: TexQuad

X:

1.001953

Y:

13.033447

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.057373, -0.026367

Point 1:

29.983154, -39.994873

Point 2:

-0.036133, -0.026367

Point 3:

17.985596, -39.994873

Point 4:

-0.036133, 0.137451

Point 5:

17.985596, -19.007080

Point 6:

0.057373, 0.137451

Point 7:

29.983154, -19.007080

Frame 3: TexQuad

X:

-8.886475

Y:

13.592773

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

5

Spawn position points

Point 0:

0.058350, -0.034668

Point 1:

59.998291, -126.996338

Point 2:

-0.050781, -0.034668

Point 3:

46.008057, -126.996338

Point 4:

-0.050781, 0.121338

Point 5:

46.008057, -107.009766

Point 6:

0.058350, 0.121338

Point 7:

59.998291, -107.009766

Children

Frame 0: TexQuad

X:

0.898682

Y:

16.100342

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

7

Spawn position points

Point 0:

0.074219, -0.027100

Point 1:

63.000000, -104.995361

Point 2:

-0.066162, -0.027100

Point 3:

45.008057, -104.995361

Point 4:

-0.066162, 0.089844

Point 5:

45.008057, -90.001465

Point 6:

0.074219, 0.089844

Point 7:

63.000000, -90.001465

Frame 4: TexQuad

X:

10.202637

Y:

13.592773

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

3

Spawn position points

Point 0:

0.058350, -0.034668

Point 1:

59.998291, -86.983398

Point 2:

-0.050781, -0.034668

Point 3:

46.008057, -86.983398

Point 4:

-0.050781, 0.121338

Point 5:

46.008057, -66.996582

Point 6:

0.058350, 0.121338

Point 7:

59.998291, -66.996582

Children

Frame 0: TexQuad

X:

0.898682

Y:

16.100342

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

2

Spawn position points

Point 0:

0.074219, -0.027100

Point 1:

63.000000, -64.992920

Point 2:

-0.066162, -0.027100

Point 3:

45.008057, -64.992920

Point 4:

-0.066162, 0.089844

Point 5:

45.008057, -49.999023

Point 6:

0.074219, 0.089844

Point 7:

63.000000, -49.999023

Frame 5: HotSpot

X:

0.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 6: HotSpot

X:

20.000000

Y:

4.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 7: HotSpot

X:

0.000000

Y:

-25.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 8: HotSpot

X:

-9.000000

Y:

2.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotFire

Enabled:

False

Fire effect size:

Auto

Fire enabled:

False

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

17.500000

Height:

38.500000

Audio

Audio slot: InitAttack

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

161

SeqArc ID:

105

Seq ID:

2

Sound attribute:

None

Audio slot: Flee

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

2396

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

2397

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

2398

Notes

Action:

95

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

2400

Notes

Action:

115

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

2403

Attack for animation: Idle

File ID:

2404

Attack for animation: Idle2

File ID:

2399

Attack for animation: Jump

File ID:

31102

Attack for animation: JumpIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Kick

File ID:

2405

Notes

Action:

15

To:

[any]

From:

[any]

Attack for animation: Land

File ID:

31103

Attack for animation: LayDown

File ID:

2406

Attack for animation: Melee

File ID:

2407

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

2408

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

2409

Attack for animation: Scared

File ID:

2410

Attack for animation: ScaredRun

File ID:

2412

Attack for animation: Shoot

File ID:

2413

Notes

Action:

10

To:

0

From:

22

Attack for animation: Sleep

File ID:

2414

Attack for animation: StickyWalk

File ID:

2415

Attack for animation: Swim

File ID:

25560

Attack for animation: SwimIdle

File ID:

2416

Attack for animation: Throw

File ID:

2417

Attack for animation: Walk

File ID:

2418

Attack for animation: Fly

File ID:

2401

Attack for animation: FlyIdle

File ID:

2402

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25559

Attack for animation: FlyExtendedIdle

File ID:

25558

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

2401

Attack for animation: ScaredSwim

File ID:

25560

Attack animation length:

43