#include <elm_Image.hpp>
◆ Image()
pu::ui::elm::Image::Image |
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const i32 | x, |
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const i32 | y, |
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sdl2::TextureHandle::Ref | image ) |
◆ GetHeight()
i32 pu::ui::elm::Image::GetHeight |
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| ) |
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inlineoverridevirtual |
◆ GetWidth()
i32 pu::ui::elm::Image::GetWidth |
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inlineoverridevirtual |
◆ GetX()
i32 pu::ui::elm::Image::GetX |
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inlineoverridevirtual |
◆ GetY()
i32 pu::ui::elm::Image::GetY |
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inlineoverridevirtual |
◆ IsImageValid()
bool pu::ui::elm::Image::IsImageValid |
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inline |
◆ OnInput()
void pu::ui::elm::Image::OnInput |
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const u64 | keys_down, |
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const u64 | keys_up, |
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const u64 | keys_held, |
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const TouchPoint | touch_pos ) |
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inlineoverridevirtual |
◆ OnRender()
void pu::ui::elm::Image::OnRender |
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render::Renderer::Ref & | drawer, |
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const i32 | x, |
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const i32 | y ) |
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overridevirtual |
◆ SetHeight()
void pu::ui::elm::Image::SetHeight |
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const i32 | height | ) |
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inline |
◆ SetImage()
void pu::ui::elm::Image::SetImage |
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sdl2::TextureHandle::Ref | image | ) |
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◆ SetWidth()
void pu::ui::elm::Image::SetWidth |
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const i32 | width | ) |
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inline |
◆ SetX()
void pu::ui::elm::Image::SetX |
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const i32 | x | ) |
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inline |
◆ SetY()
void pu::ui::elm::Image::SetY |
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const i32 | y | ) |
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inline |
The documentation for this class was generated from the following file: